I dont think that FF14 will be gone soon but I fear that it may never live up to its great potential.
My problems:
SE tries to invent the wheel again and makes things far too complicated:
People wanted something similiar to Pokemon, yet they decided to introduce LoV in that overly complicated way.
People wanted to be able to give their chocobos different colors. Instead of simply using the way we can color our clothes they invent a whole system where you first need a house or apartment to use it and fruits from gardening. On top of that its RNG too. Why does something simply like that need such a complicated annoying system?
People wanted a way to store their glamour so that they could get it all. Instead of an limitless glamour catalogue we got a dresser with a 200 item limit, that destroys our stuff and that need plates (which are way too less) which can only be changed at certain places and dont work that easily too.
TT was overly complicated with all its limits and its still a huge RNG factor when you want to get every card. Instead of having a nice game that you can play for a bit you have another minigames that needs far too much time if you want them all..Great for those that have nothing else to do, bad for those that still need lots of other stuff.
SE should put more money into research and the opinion of the playerbase instead of marketing:
Less traveling all around the world for someone that already has to do three jobs..where should those new ideas come from, if the person in charge has to go around the world constantly? If you still want to do that use an PR team or give us a new face that will do that but give Yoshida a bit of a break. Someone that is stressed out that much might just simply have not the time to come up with something new and simple.
More communication with the rest of the playbase. Nobody truly knows if they still mostly listen to their japanese fanbase but its already bad that people get the feeling that their opinion is worth less because they are from NA or EU. Especially since we have more players in those two than in the japanese playerbase. Have a translator with you in these liveletter because those still feel like JP only shows. Also if you ask us for our question then please take the ones with the most likes even if they are not comfortable. Otherwise you can just stop with these liveletters..
Give people a way to tell them their opinion other than the forum. If someone cancel their sub give them the chance to write their reasons down. If you release a new patch with new content, give us ingame surveys which will ask the players how they liked it and what they would have made different. Sent all of those directly to SE JP and have them be translated there by professional translators so that stuff wont be missing..This way you will truly get the view of the whole playerbase. If you fear that people wont take their time to answer that give us Crysta or stuff like that as a thank you if you participate and answer each question. This way people might finally feel like their opinion is worth something.
Communication is the key! How can it be that there is such a huge silence for a lot of problems and only a very late apology (if there is any)? Dont change stuff up without telling us about it..its really leaving a bad taste in my mouth when you just changed the merchandise stuff from account wide to single character only without any warnings before that and without any true reasons..the same with the price increase for some countries. Something like that can really damage the reputatin of your company. If you are worldwide you cant just stick with the culture of your own country..you have to understand how the other cultures function and step over your shadow.
If you are planning for something that the community wanted for a longer time, why not give us a bit of the basics ideas behind it and see how we will take it? As soon as I played stuff like LoV or Diadem 1+2 (+3..) I kinda wondered how they believed that this would be something great. It starts to feel like they are out of touch. Maybe if you have posted what you have planned with LoV people could have still given their opinion about this before you released it..maybe we would have a better LoV now that a lot of people still play out of fun and not something that was nearly death on arrival.
Sometimes I really get the feeling that we are playing a game that is completely just the vision of one person..but thats not how it should be..Yes the developers should have a vision and things like story are onto them but an MMO can only be successful and a money maker if you have the playerbase on your side. So you should create things that most of them will like and not something that you just like..
Go and get a team of people that only goes around and plays other MMOs and give them the time to try them out, to research what is great and how people like it and then take ideas from such systems. Make them so that they can function within FF14 and that they are also not needlessly complicated or something people did not want. Make something that does not need constant changes because that means just less time and budget for other stuff.
This game could be so great but right now its just alright. It will never be able to get better than WoW if they are fine with medicore content.
I dont want them to change the whole game up, but I am also getting tired of the „serverlimitation“ as a reason why we wont get stuff. Change that otherwise we will never truly see it rise above its own position. It will be a fine and nice MMO but nothing great.