- Cut the XP required in half.
- Cut the crystals required in half.
- Let the FATEs spawn faster or be actually timed.
- Let us change jobs wherever when out of combat.
- Reduce the amount of players possible in the instance, NM monsters can disappear as it is now.
- If not, adjust the priority so NM are #1 and party is #2 then others mobs #3 and other players #4.
- Do NOT reset the chain after 30, why punish people who are doing good? Just set it as MAX when people reach 30.
- Give guaranteed crystals at 10, 20, 30 chain.
- Add a quest outside the instance that we can accept for completing a session of Eureka daily that provides tomes and possibly upgrade items OR at least additional crystals. The flaw here is people could afk and do nothing to get rewards, so maybe not, even if there was an auto kick afk timer people could avoid it.
- Add Eureka version of daily hunts that players could do solo if their group wasn't killing those particular mobs, then give a small amount of crystals for completing each. Can still have the 1,2,3 tiers.