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  1. #1
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Heilstos, I think it's not stupid to boost shields with Time Dilatation or Celestial Opposition.
    Maybe, buff shields by 50% with Time Dilatation and by 100% with Celestial Opposition.
    (1)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.

  2. #2
    Player
    Heilstos's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    259
    Character
    Marius Heilstos
    World
    Odin
    Main Class
    Astrologian Lv 100
    Mhhh I noticed that some of you did not seem to notice the problem I've seen.I have prepared a graphic to make the problem clearer:



    Vyriah is right that a lot of free skills are blocked because they are needed for the cardsystem. But Celestial Opposition and Time Dilation do not bring nothing (It is not inportant if the shild holde 48 sec. or 28 sec. .After a few strokes, the shield is destroyed) for the Noc. stance, but its a strong Push (11 HoT ticks more in that example!) for the Diu. Ast.

    Quote Originally Posted by Ceasaria View Post
    Heilstos, I think it's not stupid to boost shields with Time Dilatation or Celestial Opposition.
    Maybe, buff shields by 50% with Time Dilatation and by 100% with Celestial Opposition.
    The Problem is Ceasaria that that you can combine Time Dilatation AND Celestial Opposition. Yep its 150% more Shildpower, but is the reward high enough to lose Time Dilatation and Celestial Opposition for a shild (*)? If you ask me its not. My idea takes one aspect very seriously and here we have the magic word timing. You could have the same feeling the reward like the earthly star timing, we have too. So an astrologer will be rewarded if he strengthens the shield. The Power come from two aspects. The first one is timing. (*) And the scend aspect is that the AST lose the option to extened Cards.(That costs the Astro damage boost through cards)

    The goal of the Idea is not to boost the shild from the Noc. Ast.(That's a consequence) Its more to make Time Dilatation and Celestial Opposition to helpful skills in Nocturnal.(In Diunal it feels great to use them both)
    (0)
    Last edited by Heilstos; 03-09-2018 at 06:35 AM.

  3. #3
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Heilstos View Post
    It is important to me to say that Noc. field from Aspected Benefic can only reinforce by Time Dilation and Noc. field from Aspected Helios can only reinforce with Celestial Opposition. Otherwise would have no Idea witch multiplier we have there. That's why I built this restriction^^
    Or just say max Shield duration is 40 sec.

    So, an AST shield would be a kind of charged energy form that would see its power diminish over time.
    So, adding time to this shield would result in recharging it, thus give it more energy.

    I think it would be good and different from SCH, but isn't this concept close to the Geomancer (from the quests) ? I don't remember well.
    (0)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.