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  1. #10
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by HyoMinPark View Post
    Aren’t healers supposed to be using more globals on healing abilities? Wouldn’t a change that called for healers to actually have to use more globals to heal be a good thing? I’m all for healer DPS, but healing in this game is extremely trivial. There are so many fights were you don’t even have to use HoTs like Medica II or Aspected Helios or Whispering Dawn because the non-HoT providing equivalents (Medica/Cure III, Helios, or Indom) do most of the healing for you.
    Well, we kind of have this with red mage, and red make healing can't really get people to full health from raise without maybe 4 GCDs. That means if they raise and the hit that comes after is large enough, we can't really save them, nor can we really do much if the tank forgets a cooldown and loses 75% health instead of 50%. You get some hard limits to how much you can react since you spend more GCDs/time to do specific levels of healing, and you have less spare GCDS to convert to emergency heals from DPS. That means anyone who screws up is going to be on the floor longer and be more vulnerable when they get up, and be unable to deal with mechanics.

    You'd not make healing harder. You'd make DPSing a lot harder and they'd be able to wipe the raid much easier.
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    Last edited by RiyahArp; 03-07-2018 at 04:17 PM.