Final Fantasy has never been PVP focused? Do think really think that is going to be the main focus here??So I'm cancelling my auto renew w/8 retainers since HW. 1 person, big deal, don't let the door hit me on the way out... I dont raid so Id play pvp casually. The pvp in the game currently is embarrassingly bad. I gave stormblood an open minded chance. They made it group centric which is great if people want to work as a team, but if they dont your left twiddling your thumbs. You made it abundantly clear you don't care about any sort of cheating and its run rampant. You made pvp revolve around feast and you dont police it or communicate at all. I really hate you for destroying something I used to love so much. I'm appalled that you let the forums fill up with bot complaints with no sense of embarrassment.
Well....technically, everyone played FF11 got moghouse that have exact same function as FF14 apartment, only differences is each furnuitres you placed also means you are increasing the stoarge for you ff11 gear. It is because the furnitues also means increasing storage spaces, pretty much everyone have a well decorate ff11 moghouses. If S/E gives apartment same funcitionality as ff11 moghouse, i bid a lot more people would take apartment decoration more seriously
A lot of players also already doing glamour stuffs in FF11 at the time as well. Only because there is no overlay technology at the time, so we can not actually make our gear looks differently. Even by that, we usually wear our normal cosplay gear and only switch to real PvE gear when there is a fight.
so that counter argument is kinda weak, but i would rather stay out of it at this point.
Last edited by Divinemights; 03-07-2018 at 07:23 AM.
Well also gardening wasn't restricted to exterior plots and you could garden in your moghouse. But you also had to wait until you got to Juno which was level 30-ish if I remember correctly. (Trying to remember my leveling scheme XD.) I do recall being in Valkurm Dunes to 21. Then was it Yuhtunga after that? It's all a blur.
Also if we want to get Technical, everyone in FF11 could PvP as well. So saying Final Fantasy didn't have PvP before is a weak argument and I didn't apply the counter argument I was just adding another PvP'ers hear often.
Last edited by Wintersandman; 03-07-2018 at 08:27 AM.
Well then you should know better than others. FF11 starts 1 year early in Japan before open to NA and Ballista was not installed until 6 months after NA release. I loved ballista and even participated in Ballista Royale, but PvP is nevertheless an after thought.
I also can't really recall any pvp centric mmorpg still survive on the market, can you?
I share the OP’s frustrations at PvP being butchered then forgotten about.
Yes, obviously it’s just one small aspect of the game, but so is end game raiding.
If they decided to completely redo end game raiding and made it into something barely anyone likes and even less people actually do, somehow I don’t think we’d hear people saying ‘well Final Fantasy has never been around raids’
That sort of depends on why. Going back to the first post's reasons... Overwatch just introduced a 'non free kill' healer/dps hybrid, with a second self-sufficient/survivable healer under testing and on the way. A fair few DPS types are raging pretty hard about this. So if you want to find an escape from "OP healers"/group centric play, you won't find it there. (Maybe CoD or CS instead?)
On the other hand, they do have gold standard anticheat. No anticheat is perfect, of course, but it's about as good as it gets... botters/cheaters aren't really a problem. SE could really do better on this front...
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