This might sound a bit rude now, but: It would also have given some credit for something they didnt excatly "deserved" the credit for (assuming, Kaldeas report is correct in regards to aggro etc.) - yes, they could have probably kicked the OP sooner. There might have been other reasons for the bad timing beside spite. I'll admit that I kicked someone right before the last boss once or twice before - had no chance to do so before, thanks to loot. But even though we were somehow able to finish the dungeon, the person in question had made the run so unpleasent that the thought of them earning the fruits of our hard work wasnt sitting right with me. Call that petty, if you wish... or tell me that "Eye for an Eye" isnt a good approach. But doing nothing and just getting walked over isnt a decent solution in my book either.
Think of any other group-project done by 4 people. And one of them has no idea about the topic. Didnt read the texts they were supposed to read to prepare. When asked questions they dont bring anything to the table. The other three are picking up their work aswell - they kinda have to now, right? Lets say, its a school/uni-project and they're getting a group-grade for it - is it fair that the person who failed to deliver their part gets the same grade as the others?
Granted, this is "just a game" - but its a game for all of us and we all should consider how our actions influence the people around us, sharing this game.
That doesnt only go for veterans, who should obviously be nice to their fellow adventurers, specially the new ones.
It also goes for the new(-ish) person, who should try to play and improve as best as they can.
...maybe its me, but I dont understand how people fail to read their tooltips... seriously, how do those people play solo-games?! Guesswork? Whenever I get a skill or character in a solo-RPG I'll look at their description to get an idea what to do with them. I'm doing the same in this game, to make sure I'm giving my fellow teammates the curtsy of not subjecting them to my absolute clueless-ness when it comes to melee-dps, should I happen to play one after all.



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