Red Mage doesn't need a buff, please, stop with this. Its current state is right with what it does.
Only SAM need to be looked at because MNK do almost the same amount of damage.


Red Mage doesn't need a buff, please, stop with this. Its current state is right with what it does.
Only SAM need to be looked at because MNK do almost the same amount of damage.


I assume you're talking about RDM's verraise utility and vercure utility. I'm going to quote Claire at you regarding verraise since I find it to be the most clear way of putting it I've seen.
I'll add: this tier I've had the unique opportunity to prog in two groups, one that has a SMN for prog, and one that has a RDM for prog (me). In this tier, I've noticed no area where verraise was a uniquely powerful utility that saved the group beyond SMN's own swiftraise, because beyond that, it wasn't worth continuing prog because we'd hit enrage.Personally as a RDM, I hear a lot of ppl say how much they like RDM for prog... but no one I know, who isnt a healer doing the prog, agrees.
Once you die, and rez up, you're not really learning how to optimize your rotation based on where you are in the fight anymore, as everything is now thrown off, and are essentially learning nothing.
Only if you're a healer, will you see little to no change in this.
In fact, the group with the SMN has gotten farther faster because we go back to the beginning and work on re-optimizing from there, rather than wasting time in my RDM group trying to salvage a run only to hit enrage.
I'll cede, this is anecdote. But it is a unique experience I thought I'd share.
As far as vercure, it's not a heal to be relied on. It can keep one target alive through sustained damage maybe, at the cost of 270-300 potency. As with last tier, it's mainly used to proc a dualcast during downtime.
This leaves RDM near the bottom of the totem pole, with only embolden to their name, for as much as that's worth, it doesn't make up for where they sit in the grand scheme of things.
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