Throughout the years I've learned that sometimes you really can't win with this game on certain issues.
Throughout the years I've learned that sometimes you really can't win with this game on certain issues.
Contribution to party can be homogonous, while offering a different playstyle and aesthetic.
A SAM should offer the same function in the party as a MNK, but they should play differently.
(and sometimes a "party trick", something not important to winning a fight, such as brds playing songs)
CLAIRE PENDRAGON
I'm wishing they'd just axe the resistance debuffs at this point, because being punished for not having a DRG around when you're playing BRD/MCH is frustrating.
As stated by several others it's not that simple because you get penalties for stacking jobs. Which you really shouldn't.I understand your grief OP but all of this is just solved by making your own PF with "duplicates" allowed. Maybe you don't want to bother with that or it seems like too much of a drag to start your own when there's already 5-6 ex/savage parties in PF but really, that's all you need to do.
Groups that run duplicate jobs already get punished with loot and stuff. If your savage party has 4 summoned as dps and maiming gear drops your busted for example.
Shouldn't be gimped by composition penalties as well.
To be honest removing the composition penalty might actually get more people raiding. In my case I know a few people that would like to do savage butbee don't because we can't play our jobs together...
I know what they said. My stance on it is still the same though. They wouldn't have just made it "do low enough damage to be survivable with tank LB3" when the game is no stranger whatsoever to attacks that just wipe the party outright if you don't do a mechanic as intended, no ifs ands or buts.No, the developers outright stated in the last Live Letter that the tank LB3 strat in Byakko Ex was not how they intended the fight to be done. They intended people to kill the second tiger just as they do the first one. The only reason I can think of that they didn’t make it an instant wipe through tank LB3 would be because people would start crying for the fight to be nerfed, and the developers in the past have shown annoyance at the constant cries for nerfs (this was said sometime around Weeping City/Final Steps of Faith).
Last edited by Fynlar; 02-20-2018 at 11:04 AM.
So, you’re basically saying that Yoshida lied to everyone when he said that they never intended for Byakko Ex to be cheesed a la tank LB3? Because I doubt that. There’s no reason for them to lie about something like that, for one. For another, they tend to get mad when people don’t do the content as they designed for it to be done.I know what they said. My stance on it is still the same though. They wouldn't have just made it "do low enough damage to be survivable with tank LB3" when the game is no stranger whatsoever to attacks that just wipe the party outright if you don't do a mechanic as intended, no ifs ands or buts.
Last edited by HyoMinPark; 02-20-2018 at 11:26 AM.
Sage | Astrologian | Dancer
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Hyomin Park#0055
Your stance makes no sense. What benefit do they have to essentially lie and claim they never intended parties to rely on tank LB3 to cheese the mechanic if they actually expected people would? Tank LB3 simply gives 80% mitigation party wide, which omits virtually all of Hakutei's damage as it's entirely based on percentage.I know what they said. My stance on it is still the same though. They wouldn't have just made it "do low enough damage to be survivable with tank LB3" when the game is no stranger whatsoever to attacks that just wipe the party outright if you don't do a mechanic as intended, no ifs ands or buts.
I kinda wish SE would just give us mini limit breaks, or something like a 2 hour/1 hour, or just fix the party limit break to work the same with or without dupes.
While certainly not a lie per se, it would seem to be a huge oversight for the ability to survive the AoE via LB3 to not have been intended, even if its conventional use wasn't. If 20% of the damage is easily survivable with few vulnerability stacks, why wouldn't LB3 be used in that way? They could have manipulated its suppression curve from Hakutei's %HP. They could have classified it as "true" (nonmitigateable) damage. And yet they did none of those things. It may not have been intended, but it's harder for me to imagine that they honestly thought they hadn't allowed for it to happen than for me to believe that their statement coming off, or being perceived, a bit stronger than... intended. Sure, it wasn't expected that people would do this, but not because it was considered impossible, but simply of too little benefit compared to an offensive use of LB3.So, you’re basically saying that Yoshida lied to everyone when he said that they never intended for Byakko Ex to be cheesed a la tank LB3? Because I doubt that. There’s no reason for them to lie about something like that, for one. For another, they tend to get mad when people don’t do the content as they designed for it to be done.
Last edited by Shurrikhan; 02-20-2018 at 05:49 PM.
It's not. Skip soar was way more aggressive, it forced players to play to their very best. With a community as casual as XIV, that wasn't gonna happen. With this, you could do 2k DPS and still kill it, so long as you don't have duplicates. (Believe me, I had a SAM doing 2k DPS and we did kill it.) Tank LB3 just saves time, Soar forces you to do a mechanic.
♥ Baby, tell me, what's your motive? ♥
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