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  1. #11
    Player
    Astral145's Avatar
    Join Date
    Mar 2015
    Posts
    375
    Character
    Astral Flame
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Yea old ways of doing it like if you die and lose progression is dumb especially with today's technology, there is no reason to lose any kind of progression in any game. Back then there were memory limitations so we had to deal with it. Today there is no reason to lose any progression so why would anyone in there right minds think its a good idea today?

    If you have 6 to 12 hours a day to play then sure you can shrug it off but those who are limited to 1 to 3 hours of game time per day will be very unhappy with losing progression.

    Devs please rethink this and remove it. I can see a lot issues with it and there will be a lot of trolling. I know if I die due to lag spikes and not get a raise I will be be very unhappy especially if this content is grindy.
    (3)
    Last edited by Astral145; 02-12-2018 at 07:30 AM.

    Were numbers invented or discovered? How many Moogles does it take to make Kuponut rum? Answer: zero... They will give you a quest to make it.