Not in the least. It's not like we were dying in A5S and A6S because of our gear, we were dying because failing mechanics caused party-wide instant deaths. The more time you spend outside of Savage/in progression, the more time that passes to where both the normal and Savage raid gear lose relevance/appeal due to Tomestone gear and lockouts. The normal mode raid gear would help slightly due to increased VIT versus gear in the previous tier, but it's a matter of efficiency I suppose.
I increased my fun by removing things I found distasteful (normal mode + alliance raid grinding)If you aren't having fun, why are you playing the game?
I played FFXI for 2 years and was heavily involved with endgame there, so I'm pretty resilient. I'm just always at odds with the carrots at the end of XIV's various sticks for reasons I can't quite place sometimes.