Better but significantly more expensive for those unwilling to craft gear themselves. That's the trade off. Do you want time gated gear or are you willing to pay exceptionally high prices for both the gear and subsequent materia to overmeld it?
... that is an enormous leap. Monster Hunter encounters have vastly higher repeat appeal than spamming normal mode. Furthermore, they are entirely different games. Action combat as a whole has far greater longevity due to its inherent unpredictability.



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