


This would have probably been the best way to do it, they could have got it out much faster than 2013 having the whole team working on the same project instead of splitting them down the middle.to re-build a game and not turn it off is as far as i know, unheard of. one of the main reasons we hear wait till 2.0. is because, this server is rubbish.
they could have said "right we are turning it off for a year, come back in 2013 when we have rebuilt everything" that would have been alot easier than trying to re-build it while we still play it, so this is why you hear wait till 2.0 alot
Uh-huh.
So completing a project of this scale in <2 years sounds like too long of a timeframe to you? They are practically remaking the entire game, while making a new game takes usually at least 3 years after pre-production that can also take years. They were done with that in 3 months.
The only steps they are skipping in comparison to creating a whole new game are the gear and few area assets.
i kinda have to disagree with that "too many cooks spoil the broath"
SE is a huge company with huge resources, if it takes 50 ppl working around the clock on V2.0, to be working as fast as they can, then SE could do that, working as fast as they can with the optimal amount of ppl, i.e. 51 can not do the work any faster than 50 (of course 50 is a random number i came up with, i don't really know what the number is)
but i am sure what ever the amount they need to work on the project at full speed is the amount that is working on it. that don't mean they cna't work on the game we are playing at the same time. with another independent team. it would not be the first time they have developed two games at the same time
What I have shown you is reality. What you remember, that is the illusion.
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