Crafting / Gathering should require reactive skills and finesse, by making minigames out of them(again), instead of them just being a puzzle people solve by looking up a rotation via Google.

Savage content should focus more on mechanics and less on DPS(Bardams Mettle, I'm looking at you). Also Savage content should add more randomness, to prevent fights from being learnable and encouraging reaction and adaptability.

I hate parsers too. They are the worst thing in the universe.

Chocobos are the second worst thing in the universe(is this unpopular? Not sure!).