WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?
Well, it's certainly a more limited system than what we were hoping for.
As a casual glamour user it actually meets my needs fairly well. I have a couple of favourite outfits saved to Plates and it'll be nice to be able to quickly re-apply them when I upgrade gear for my main jobs.
For the occasional holiday outfit or lesser played job I don't mind having to visit the inn to set up a plate then recycle the plate for something else later.
I do think the system needs to be improved (more storage, more plates, ability to switch outside of settlements, ect) but I don't think the base is all that bad. It's really nice being able to glamour Armoire items with no prisms and the ability to dye the plates themselves could let one preserve several expensive dyes on one item if you had the plates to spare for each colour.
This whole system is just a steaming pile of garbage. I want the items I put in the box back.
Copy the damn system from World of Warcraft and be done with it. It's *worlds* ahead of this.
Btw, it is really annoying to have 4 different wedding sets and you can't put one in the armour/ dresser to have plates make use out of.
but hey lets let you put that 18 dollar carbuncle set in there and sell a 9th retainer.
What we have now should been in 1.0 something or during 2.0.
Now it is 4.2 and they give us something like this? sorry I am not accepting it. Least I gave ya a laugh though.
It does remember a dye information to an extent, whatever the base is it saves(unsure if you can dye the base in the dresser) the problem is the 10 set limit. If you want say 2 or 3 different dyes of an item and you do this across several items, at some point you need to delete plates and that means losing the alt dyes on the plates.From what I've gathered on this...
For the system to be considered 'functional' in my eyes.
We need at least 35~40 plates, to cover every class and have some extra for miscellaneous sets.
Be able to apply plates anywhere.
Improvements to the system include...
More commode storage.
The armoire keeping an item's dye information.
Tying certain plates to gearsets.
The ability to restore items flushed down the glamor commode.
Even more plates than I stated as necessary.
A housing option for the commode.
Possibly more, but that's what's coming to mind right now.
Another huge issue is the limitation of use. Needing to go to the inn to preview mix and max sets, keep needing to go in the inn to store something, needing to be in a city to use a plate, all shouldn't be existing in a modern game. Those limitations alone tells me it was flawed and lazy.
You can glam gear in dungeons with the old system, it should be no different then having some kind of real log like wow's system. But it appears they burdened the servers with data item saving, rather then referencing a log.
Also agree, 30 plates should be the absolute minimum, anything under 25 is unacceptable with our job count. 40 would be ideal and nice. (ofc increasing in portion with new jobs, like how we missed an armor gear space upgrade in hw.)
It is referencing AF gear, gear only war wears in past ffs and such, not class gear. Crafting and gathering gear along with accessories could use restriction lifting, like there is mog station items that let you glam as crafting jobs for china? some region.this would also unfairly punish players who put actual effort into making a nice glamour set, or players who make glamour sets that are entirely within their character's class. there's also a lot of armor where the piece is the same, but color or metal trim is different for different roles. it's silly that I might want a chest piece for tanks that's nearly identical to one for dps, but I can't wear it even if it would go with the rest of my armor. having gotten into samurai I've been incredibly disappointed in the lack of hakama. the only dyeable hakama are either caster only, or come in a premium glamour set; being able to use one of those hakama for casters would help my set immensely, but the option to show actual armor would defeat that purpose.
So ya some restrictions could use lifting but af gear? never.
I only use the system for generic and cheap to replace sets. The added chobobo bag helped a lot with reorganization, but I am still pulling sub to show I really do not like the system since all they understand is impact to income.
If they want my money again, make a better system, that simple
Last edited by Vstarstruck; 02-02-2018 at 02:51 PM.
You can dye the base item.(unsure if you can dye the base in the dresser)
...
Another huge issue is the limitation of use. Needing to go to the inn to preview mix and max sets, keep needing to go in the inn to store something, needing to be in a city to use a plate, all shouldn't be existing in a modern game. Those limitations alone tells me it was flawed and lazy.
Also depending on how you look at it, it's not a modern game but a several-year-old game that is still constrained by it's old system. These may be temporary restrictions that they'll lift when they know the game can handle it, or they may be restrictions at a programming level. We can't know for sure.
I'm more inclined to be optimistic, figure that they are doing the best system they can, but their pre-existing setup means that the best they can do is not the ideal system you would create from scratch.
My biggest problem is how restrictive it feels.
As much as I hated our old system at least I could swap single items out if I found a new piece I liked and go back to it. Or try out for a little while and then go back. All on the spot. Now I have to set an entire "plate" to one look and if I want to change one part of it I have to destroy that plate assuming the other 9 are taken and make a new one with all the stuff again but with the one flipping item I wanted to try? Like whatttt? And we cant even put everything in there so i still have to use the old system its just dumb and cumbersome tbh
This is so much more work
Last edited by heynowjose; 02-02-2018 at 03:03 PM.
I do not care, tried of hearing excuses. It is still more modern then wow is, and wow made a glam log on older tech in general, not in 2018, so there is no excuse. They just want to cut corners.
See, with the system they've got in the game now, we still have to use up some inventory space, so we'll be more inclined to buy more retainers to give them money. That's probably the reason they're not doing a more intuitive system >.<
I'm a little disappointed with the limitations, I can't put my relics or animas in either the dresser or armoire and I was really hoping to clear my retainers. I also dislike that it shows gear currently assigned to various jobs; I lost my caster neck piece last night because of this. Thankfully I can get a bolt from sigmascape normal to replace it. My fc leader accidentally lost his allagan weapon. Very annoying not to have that feature when gc npc's already do.
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