But if you know the fight and when a Tankbuster and AA comes out you should be ready for it right?I would never, ever, EVER want HP sacrifice on a tank, I just don't think it works for a tab-target game. A game like Tera where you can dodge every attack launched at you with pure skill? Sure. A game like this where you eff up and drain just enough HP for an AA after a tankbuster to kill you because it's part of your rotation and you literally can't do anything about being hit by it? Nah.
Sorta? Because again, you can't do anything about when it drains alone since presumably, it would be part of the rotation for optimal DPS it would also be down to the healer to set you up for it too (unless you also had mega self-heal capability also). Basically, it'd be like knowing a DPS is gonna stand in an AOE which some do, but it doesn't scream tank to me like even a little.
I dunno. We're already the tank that's most at the mercy of healers with Living and no self-heal, it'd only get worse if were sapping away our own HP IMO.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.