Quote Originally Posted by Paladinleeds View Post
Coil T12 had something like that in a soft enrage mechanic. For phase 2, for every person who died, he gained a stack that increased his damage output. Too many deaths and he gained too much damage output, and you were basically boned. Mayhap they could bring that mechanic back instead of hard enrages all over the shop?
I personally wouldn't mind seeing a level of mechanics that are equal to T9. T9 unsynced is still a bigger challenge for some players than Susano Ex. Maybe that fight could be mostly a soft enrage, where if you take too long, it will become impossible to pass a mechanic.