Quote Originally Posted by Quor View Post
Why do we even have them any more?
So how you would check the level of player skill for class competency?

The content is not just about "be at the right level" or "have enough gear".

Its also "be competent enough to master the battle design" and "be competent enough to play your class well enough". The higher the content, the more you need to be able to be good in both at the same time.

With your suggestion you could win the fight by just hitting one single button for damage.

There would be no reason to bring DPS classes at all into a battle, except for speed runs. Damage rotations and stat weights would also be completely useless.