Quote Originally Posted by wereotter View Post
I've not seen the all physical meta from where I play, but if that's becoming a thing, then the easiest solution is probably not a buff to casters across the board, but instead a nerf to disembowel. Even though it currently is lower than similar debuffs (5% verses 10% on slashing and blunt) it's still 5% on three DPS jobs, which adds up a lot. Bringing it down to 3% and adding a buff to DRG's personal skills to compensate that job might make it more fair.

Though I'll admit to not knowing just how much of an impact that will make as I only dabble in casting jobs, and don't really play BRD or MCH.
It already was a thing and has been a thing since 3.0 - intitially it was MCH + DRG + NIN + MNK, but then MNK was switched out for BRD in 3.3. In more recent times, groups have found success with both the double ranged comp and the Triple Melee comp - with BRD/DRG/NIN being a staple on both comps.

Quote Originally Posted by GenjuroK View Post
Not talking about fflogs, i mean actual contributed Raid DPS, According to http://xivrdps.herokuapp.com SMN are usually top 3 depending the encounter, sometimes behind Nin/DRG, somtimes ahead. MCH/BRD were usually slightly behind the trio.
Compare that to a Samurai (and BLM pre 4.2) who are leagues behind in terms of Raid DPS and contribute absolutely nothing.

BLM gets some buffs, it might still not be good enough to be desirable for some statics, Summoner will be very welcome in most groups because of great dps, some utility and Rezzes, RDM will be welcome for progress, not so much for speed clears, then you have either BRD/MCH for a physical Range slot and NIN/DRG/MNK fighting for the 2 melee slots while Samurais are actually dead.
It absolutely isn't when you compare it with a proper meta comp. DRG/NIN/BRD/MCH all provided more than SMN when using the meta comp setup.

Don't get me wrong, I agree that SAM and BLM are in bad spots - but that isn't because of SMN, that is because SAM and BLM are bad classes.

NIN/DRG aren't fighting for raid spots. Its Bard/NIN/DRG that have solidified the top three spots, with MCH/MNK/SMN competing for the last spot. Its likely that spot will be solidified by MNK in 4.2.