Results 1 to 10 of 440

Hybrid View

  1. #1
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Unfortunately there are going to be a lot of players that will take the easy way out or otherwise cannot completely adopt the raiding mentality or have a lack of time to spend on specific fights due to having a job or other priorities within their own lives. Or being completely pathetic because they are L - A - Z -Y

    In a coordinated party you aren't going to have these problems. In PUGS however or newly formed groups that coordination either isn't there or the players just want to do their own thing which in a Trinity based MMO isn't going to pan over well for a Team oriented fight that requires all players to be where they need to be at specific places and times as the situation demands.

    You can look up a guide sure. You can go practice on a dummy to get a feel for how much dmg you need to put out. However you need the real fight experience to get anywhere. Showcasing a timer would just make things slightly easier. Could even limit it to an Echo buff in premade parties as an option.

    For those that want the challenge of not having a visible timer telling you to do so much dmg in that specific phase.

    Options are good. But don't fret I'm sure things will stay the same and follow the same formula it has been. As intended.
    (0)
    Last edited by MagiusNecros; 01-29-2018 at 03:41 AM.

  2. #2
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by MagiusNecros View Post
    Unfortunately there are going to be a lot of players that will take the easy way out or otherwise cannot completely adopt the raiding mentality or have a lack of time to spend on specific fights due to having a job or other priorities within their own lives. Or being completely pathetic because they are L - A - Z -Y
    If a person wants to clear something, regardless of how much time they have to spend on a fight, they will find a way to dedicate the time and effort to get their clear. People that hide behind the excuses of “I don’t have enough time to earn a clear” or “I don’t have enough time to dedicate to getting better” should probably not step foot in content that requires such time and effort until they can actively dedicate themselves to it.

    And, I’m sorry, I don’t believe that lazy individuals should have things made easier just so that they can continue to be lazy. Put forth the effort, or don’t do the content.

    In a coordinated party you aren't going to have these problems. In PUGS however or newly formed groups that coordination either isn't there or the players just want to do their own thing which in a Trinity based MMO isn't going to pan over well for a Team oriented fight that requires all players to be where they need to be at specific places and times as the situation demands.
    This is why you have “PUG strats” for fights, and you clarify said strats before you even begin a pull.

    Example: V3S and Library Phase—players call out square numbers before a pull to mark the specific spot where they will be for Folio mechanics.
    Example 2: V4S and Delta Attack—players call out their cardinal/off-cardinal direction they’re going to run to when Delta Attack is about to go out.
    Example 3: Grand Cross strats—Uptime for Grand Cross Delta and “Die to first/third laser” for Grand Cross Omega.
    Example 4: ShinEx and discussing tankbuster strats for Ahk Morn—share, immunity, immunity; immunity, share, immunity; etc..

    PUG strats exist to make pugging the content easier to coordinate when it comes to random players.

    You can look up a guide sure. You can go practice on a dummy to get a feel for how much dmg you need to put out. However you need the real fight experience to get anywhere.
    Which is why you get into those learning parties and learn; you don’t ask for things to be made easier.

    Showcasing a timer would just make things slightly easier.
    As I stated before, a timer isn’t necessary if you understand the mechanical timeline of the fights, and can guesstimate where you roughly are in a fight. If you are about to see the second set of Black Holes and Exdeath isn’t at sub-70% health, you probably aren’t going to make his enrage. If you hit Neverwhere and Neo is at 40% health, you aren’t going to make his enrage. Learn from that and improve.

    Could even limit it to an Echo buff in premade parties as an option.
    All Savage fights get Echo once they’re no longer part of a relevant tier anyways. No need to add it in earlier than that.
    (5)
    Last edited by HyoMinPark; 01-29-2018 at 04:29 AM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055