How about they take away 30 potency from your healing spells then lets call it a small change. Because going from 100 potency to 70 is a lot when tri-bond is needed for large pulls. That is like almost loosing 1/3 of its potency.
Last edited by hynaku; 01-28-2018 at 10:39 AM.
It would be a small change. It would also be an unnecessary change lol. SMN is currently too strong, the nerf is needed. Why they aren't nerfing NIN and DRG tho, is another question.
Well I think sam's are way to strong so in my option they should be nerfed and not buffed anymore than they are. Also think every class is way to strong so maybe they all need nerfed or maybe leave them all alone and just play classes how they are.
But...
Which one is it now?
If you dont care about which job does more DPS, why get so worked up about it?
Balancing classes is important to ensure that every job has their place in a raidgroup or even in a normal dungeon - so they do need to make little changes and monitir carefully which jobs are clearing which content.
They also have to be balanced for Savage Raids - SMN brings raid utility to the table (raises, buffs), SAM doesnt so they need to deal more damage to make up for that, simple as that.
Edit: I checked the patchnotes again for SMN-changes, expecting to find something that fundamentally changes their gameplay... and all thats gonna happen are literally small potency nerfs on a couple of skills. The way you play the class will most likely stay the same, just with slightly smaller numbers to ensure for a better balance among classes. So if you like summoner for their gameplay, that stays the same... if you're not running a parser you most likely wont even notice those changes.
I'm saying that as a main paladin btw - I couldnt care less about the nerf my favorite job is getting because it will still be the same gameplay there.
Last edited by Vidu; 01-28-2018 at 12:52 PM.
Uh... Samurai will be among the weakest jobs overall doing into 4.2. Leaving the jobs "as they are" just ensures more people enforce particular jobs. There's a reason why Dragoon and Ninja are the overwhelming majority for DPS. With many statics looking to progress Ultimate now, it's virtually impossible to find groups willing to take Monk or Samurai. Even MrHappy, of all people, sat out almost all of 4.1 because so few groups were willing to take Monk. Job changes are far more important than another mindless dungeon we'll speed through in twelve minutes.
Last edited by Bourne_Endeavor; 01-28-2018 at 12:30 PM.
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