Im wondering if in exchange for not skipping, they give you exp equivalent to how long it would take. Say it took an hour, so they give exp equal to 3ish level roulettes. That's basically the jest case scenario for this change.
Im wondering if in exchange for not skipping, they give you exp equivalent to how long it would take. Say it took an hour, so they give exp equal to 3ish level roulettes. That's basically the jest case scenario for this change.
http://na.finalfantasyxiv.com/lodestone/character/12116351/
I'm more concerned with people who have nothing left to level. What's in it for us to run the thing now?
The alliance roulette should not even take 30 minutes unlike the MSQ dungeons so the exp win for these MSQ dungeons need to be huge because you will probably be at least 45 minutes in there per dungeon..and unlike alliance where you fight all the time, these two dungeons are mostly just cutscenes and bosses that die fast. I just dont find it fun to be forced to watch the cutscene..I was running this a bit for new FC members and we did wait for them and let them watch cutscenes but at least the rest of us did not need to do that. Now we are forced to just click fast through those scenes.
They honestly need at least 1 or 2 new levels to make it at least a bit interesting.
Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
The key difference between Alliance Roulette and MSQ is only in the former am I actively participating. With MSQ, I'll basically have to AFK depending on if we can still rush through the gameplay. That alone deters me from queuing ever again. If I wanted to sit and watch Youtube videos for an hour, I wouldn't be queuing for a roulette.And why don't you? With the alliance raid roulette, they did (every time I was leveling it filled up to 70% of my exp bar, on a daily basis) so I don't understand why it would be any different here.
People just like complaining, don't even know what the rewards entail and they are already losing their heads. Jeez!
Royal city of rabanastre will take longer than 30mins, that is being added into the roulette next patch (and will likely be the most played due to the token)
If you queue for it on a 70. MSQ roulette and alliance roulette from my experience are mostly used for leveling. And still, anyone queueing for Alliance roulette knows it's going to take a certain amount of time and can still take forever depending on your group. And still a lot of people will be ok with investing that time in alliance roulette because you still get something, even if it's only for glamour be it the direct drops or upgrading the 200/230/260 gear so it's dyable (or you know upgrade it because you have a job at 60 who needs it). MSQ roulette gives you dirt.
Not happy with the smn and pld nerfs, may change to sch because of it.
You can add all the dungeons/raids you want if you keep nerfing classes/fun out of the game you will start losing subscribers, this isn't wow you don't get to nerf every patch cycle.
Power creep is a thing. The devs very very rarely nerf classes, and the ones that they did got very minor nerfs. PLD is still the best tank, don't worry.
Last edited by Lambdafish; 01-29-2018 at 10:44 PM.
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