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  1. #11
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    I like the story, and I like some people in game. I like crafting and gathering on occasion, and I like being able to do various things without pressure as well as without serious group investment or reliance on pop timers.I like not beign forced to constantly farm gil for basic tasks. I liked diadem because emergency missions were fun, and it led to communal gathering as well as people actually interacting in an open world zone.

    My anger is mostly because of three things.

    -bad endgame content focusing on one hit kills and repeating single boss fights over and over.
    -how stupid the community is about wanting stuff harder and harder despite how much that failed in HW.
    -SE not changing the formula in one bit from HW in terms of endgame content.

    The middle one annoys me the most because people who want it tend to be the least affected by it, and are wanting to control how other people play over wanting it for themselves. And its dumb because its not a case of "we're so bad we fail casual content and make it a pain," but because "i want people to be better at farm parties." I do trial orulette a lot, and i see how players react to shinryu hard's spike in difficulty. it isn't pretty, and even when overgeared for it they struggle. But the community thinks its so easy and they probably never even think what hard content means.
    (2)
    Last edited by RiyahArp; 01-24-2018 at 06:24 PM.