Uhm so in the Leviathan fight we're gonna punch ourselfs while Leviathan is casting CuragaXIV on the party?
And mobs with water weakness are gonna be either undead or just... free from elemental weaknesses?
IMHO elemental affinities/weaknesses and the fact that all the elemental nukes were basically the same and you had to keep in mind the relation betwen the mob and the spell in order to get the most damage output was a huge step forward from FFXI and elemental nukes from all of the elements, simple and clean, without any other addition or debuff is a benchmark of BLM in the Final Fantasy serie... isn't it what they were aiming for with the class revision?