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  1. #1
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Only thing the addition of an enfeebling class/job that I don't like is party set ups will now likely be:

    WHM + PLD/WAR + BRD + Enfeebling + 4DRG ... unless a monster has a particular weakness to magic. THM's likely won't get Ifrit parties now without enfeebles unless their damage output is greatly increased. MNK may be good if their wind attacks aren't magic based but rather physical based. I just hate "ideal setups" in a game. Like in XI right now the odds of you getting an AF3+1 item gathering pt if you're not a WHM/THF/MNK/BLM/BLU are pretty slim, nearly non-existent lol.
    (1)

  2. #2
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    I am upset by the decision to give Cjn half the elements. Thaumaturge shuld have them all not Cjn.

    It doesn't matter if they have a crappy damaging out, it cools if a Cjn/Whm wants to DD, but why are you going to waste MP on DDing, leave it to the Thm/Blm.

    It also makes no sense they get that spell to use all there MP to deal damage to enemies around you. That clearly should be Thm/blm. Benediction should use all your MP to heal.

    Situation: White Mage uses benediction, all the mobs charge at them. Black Mage uses all their MP to use that DD spell. Now they hate should be on the black mage, and they have hate. Keeping the Whm alive, and potentially the whole party.

    It makes no sense for the Whm to be able to heal all HP, and then use the rest of their mp to do some kind of mega nuke. It's unfair.
    (1)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Jinrya-Geki View Post
    I am upset by the decision to give Cjn half the elements. Thaumaturge shuld have them all not Cjn.

    It doesn't matter if they have a crappy damaging out, it cools if a Cjn/Whm wants to DD, but why are you going to waste MP on DDing, leave it to the Thm/Blm.

    It also makes no sense they get that spell to use all there MP to deal damage to enemies around you. That clearly should be Thm/blm. Benediction should use all your MP to heal.

    Situation: White Mage uses benediction, all the mobs charge at them. Black Mage uses all their MP to use that DD spell. Now they hate should be on the black mage, and they have hate. Keeping the Whm alive, and potentially the whole party.

    It makes no sense for the Whm to be able to heal all HP, and then use the rest of their mp to do some kind of mega nuke. It's unfair.
    i totally agree with this.

    CNJ/WHM get non gimped Buffs, Heals, several nukes AND an ultimate nuke.
    THM/BLM literally just gets a couple of nukes. No non gimped heals, buffs or an ultimate nuke.
    CNH/WHM looks like the ideal all around mage class while the other does not.
    (0)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  4. #4
    Player
    RedAffinity's Avatar
    Join Date
    May 2011
    Posts
    382
    Character
    Au Rore
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    I see u cookin up a new mage with enfeebling spells SE

    /evilgrin
    (1)

  5. #5
    Player
    Zangetsu's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    179
    Character
    Kory Zangetsu
    World
    Excalibur
    Main Class
    Black Mage Lv 72
    Water keeps you alive!
    (0)

  6. #6
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Zangetsu View Post
    Water keeps you alive!
    But like the great Robin williams from the awesome movie of jumanji- Enough water can kill you.
    (0)

  7. #7
    Player
    Darkoon's Avatar
    Join Date
    Mar 2011
    Posts
    103
    Character
    Luna Belle
    World
    Ragnarok
    Main Class
    Conjurer Lv 70
    I really don't like what they are doing with Conjurer and Thaumaturge. I wish they would leave the classes alone and give Conjurer the ability to change between White Mage AND Black Mage, Thaumaturge should have a different job tied to it, something like Red Mage or Time Mage, anything that isn't a job the Conjurer should have.
    (2)

  8. #8
    Player
    Monsalvato's Avatar
    Join Date
    Nov 2011
    Location
    Limsa Lominsa
    Posts
    167
    Character
    Aarzak Rskalas
    World
    Durandal
    Main Class
    Thaumaturge Lv 27
    Quote Originally Posted by Darkoon View Post
    I really don't like what they are doing with Conjurer and Thaumaturge. I wish they would leave the classes alone and give Conjurer the ability to change between White Mage AND Black Mage, Thaumaturge should have a different job tied to it, something like Red Mage or Time Mage, anything that isn't a job the Conjurer should have.
    That's definitely what they should have done, why linking each class to a single job anwyay? Pugil could have become THF and MNK for example, Archer could have become RNG and BRD, Conjurer could have become WHM and BLM...
    But alas we're getting this... crap.

    They could have easily sorted it with CNJ getting both WHM and BLM, but noooo they had to destroy both CNJ and THM.
    And what is this 15 actions limit for each class seriously? CNJ and THM lost half of their spells, even if you don't take into account the multiple tiers.
    Seriously... worst update since launch.

    The initial idea of making classes more unique and standing out from each other, limiting the way you can equip actions from other classes with (almost) the same efficiency... those were all very good points and we could all agree something had to be done, but NOT this damnit!
    (2)

  9. #9
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    ... But Flood was the most awesome AM in 11 lol D:

    These changes are just so strange and unpredicted I wish Yoshi-P would give us more information. We cannot give constructive criticism when we are all going WTFBBQ!?

    I'm clinging to hope though, I'm giddy that we may end up seeing jobs like Time Mage down the line, and that while we only have a few abilities to 50, I'm wondering what we will get 50-100(?) to make up for it.

    My concern is classes/jobs will be too trimmed down. For example, there were plenty of jobs in FFTactics, but they didnt really have many abilities. Whereas in 11 a lot of jobs were combined into 1 job which made it a bit more fun.
    (0)

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    If I could get Time mage, i would gladly wait for bind/slow etc.

    Please give me time mage SE, I miss it so

    As for offensive water spells, not sure what the thought behind it is, but I imagine it could be that they've given water spells healing properties as others have suggested.
    (0)

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