It puts you at top aggro of your own party in FATEs and doesn't work at all in hunts. If you're not in a party for a FATE, guess what happens.
I'd argue that it does in fact have an impact.
But when your dealing with 1 vs Many...the many weighs far more in terms of of the "algorithmn" in use concerning enimty.
The same mechanics that judge what awards are given out.
In short - Parties are going to win the fight every time....bonuses/buffs/etc.
It's foolish to solo anything.... so Provoke works..but its a waste of time if you are not in a party. As it renders it wholly ineffective.
As i've observed - you may get a "red bar 1" in your solo party world....but your still at the back of the line when the Party has the "A" red line on theirs....and likely will hold it due to Party weight.
No, it has no effect. Provoke does not function on FATE mobs or hunt marks at all. Does not matter if you're in a party or not, provoke has absolutely no effect on these mobs.I'd argue that it does in fact have an impact.
But when your dealing with 1 vs Many...the many weighs far more in terms of of the "algorithmn" in use concerning enimty.
The same mechanics that judge what awards are given out.
In short - Parties are going to win the fight every time....bonuses/buffs/etc.
It's foolish to solo anything.... so Provoke works..but its a waste of time if you are not in a party. As it renders it wholly ineffective.
As i've observed - you may get a "red bar 1" in your solo party world....but your still at the back of the line when the Party has the "A" red line on theirs....and likely will hold it due to Party weight.
Last edited by Malzian; 01-16-2018 at 12:05 AM.
The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE
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