Quote Originally Posted by Viridiana View Post
No, it won't be moot. Auto attack continues along at the same pace regardless of the player's latency or reaction time. That's easily adding up to half of a second every three seconds or so. So, no, you'll've traded manual control for increased damage. I also don't know where you're getting this idea that it'll lower damage. But, then, you never responded to my last post, either. . .
SO, now your defense of Auto-Attack is that it makes being an Archer easier? We must be world apart about what makes a game good. I personally do not need the game to do it for me. I like there to be a little Skill involved in my game play. Archer was the last DD in the game that offer real player dependent skill. It required the user to moderate there damage and time there attacks. What you are advocating is watching your TP bar fill up and hitting a weapon skill. You are advocating the removal of skill, class uniqueness, engaging combat, and Potency. You would sacrifice all of that so that your class isn't to hard?