Quote Originally Posted by Alerith View Post
I think nobody is really paying attention to how important this is. With all the complaints of server lag, messed up recast timers and the like, this is going to eliminate not firing on time because of lag or other operator-induced errors. In turn, this is even going to INCREASE your DPS over time.

There is no reason for them to gimp damage OR attack speed, considering you WILL NOT pull hate with auto attacks alone unless your tank is straight up incompetent.

And really you could argue that all jobs are losing out on skills that make manually attacking important. If GLA loses Light Stab, Heavy Slash and Heavy Stab, is that not three TP generating abilities lost that further reduce GLA DPS? (Not saying GLA is a DD class, just using it's skills as an example.)
Did you really just argue that Making Archer weaker is ok because they are making everyone weaker? It's bad enough that, ranger aside, everyone basic attack were already severely gimped in 1.19. I can understand making basic attacks significantly weaker than weapons skills, but there is no reason for certain classes having a hard time breaking 25 damage. Archer was fun because you could put out large quantities of damage at will without being locked into the fight to keep up your damage. Now, instead of doing Large amounts of strategic damage Archers will have to stand around and wait for their weapon skills like everyone else.

Lower Damage and Less engaging combat is not better in my opinion.

As far as the server lag is concerned, your not looking at the big picture. When the server lag is fixed, that point will be moot. At that time you will have sacrificed a fun and engaging class for something that is on par or worse than everything else. An Archer you can watch fight.