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  1. #1
    Player
    Aana's Avatar
    Join Date
    Nov 2014
    Posts
    485
    Character
    Aana Azel
    World
    Exodus
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Sylvina View Post
    I think just making the 2 warrior stances into one toggle button would be fine.
    Second. Theres no advantage in having 2 buttons and 3 stances (Defiance, Deliverance, Nothing) when the exact same effect would work with 1 button 2 stances.

    Theres no 'skill' argument.

    "Im in defiance. I want to be in deliverance now" : Hit 1 button
    "Im in deliverance. I want to be in defiance now" : Hit 1 button.

    Its just as 'skillful' as toggling grit.

    You walk into a room. Theres 2 switches. 1 turns the lights on when turned up. The other turns the SAME lights off when its turned up and forces the other down. wtf. Just have 1 switch lol.
    (1)

  2. #2
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Aana View Post
    Second. Theres no advantage in having 2 buttons and 3 stances (Defiance, Deliverance, Nothing) when the exact same effect would work with 1 button 2 stances.

    Theres no 'skill' argument.

    "Im in defiance. I want to be in deliverance now" : Hit 1 button
    "Im in deliverance. I want to be in defiance now" : Hit 1 button.

    Its just as 'skillful' as toggling grit.

    You walk into a room. Theres 2 switches. 1 turns the lights on when turned up. The other turns the SAME lights off when its turned up and forces the other down. wtf. Just have 1 switch lol.
    There's the advantage of not pissing off the DRK community any further by demanding more unneeded changes. Maybe after they get the patch-up they've been asking for since Stormblood's launch, then we can ask for QoL.
    (0)

  3. #3
    Player
    Aana's Avatar
    Join Date
    Nov 2014
    Posts
    485
    Character
    Aana Azel
    World
    Exodus
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Ekimmak View Post
    There's the advantage of not pissing off the DRK community any further by demanding more unneeded changes. Maybe after they get the patch-up they've been asking for since Stormblood's launch, then we can ask for QoL.
    Don't be petty.

    There's no 'line' for QOL requests. This isn't a 'War UP!! QQ' item while drks cast saltier earth in the corner. QOL should be supported for everyone on every class.

    QoL=/=Balance.
    (1)

  4. #4
    Player
    RamzaRuglia's Avatar
    Join Date
    Jun 2015
    Posts
    14
    Character
    Axel Marodeur
    World
    Zalera
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Aana View Post
    You walk into a room. Theres 2 switches. 1 turns the lights on when turned up. The other turns the SAME lights off when its turned up and forces the other down. wtf. Just have 1 switch lol.
    This isn't the best analogy to use here. I know what you are saying, but 3 and 4-way switches are a thing depending on how that room is configured. (Sorry, Electrician by trade, so it stuck out.)

    I am honestly more surprised all the tanks don't already have a single stance toggle after the button reduction. In PvP we already have it working that way (Though I haven't taken a DRK in PvP so not sure how that works for them). Long-term thinking we're eventually going to get more skills right? So, making room now would plausibly be useful for keeping bloat down across the board.
    (0)

  5. #5
    Player
    Aana's Avatar
    Join Date
    Nov 2014
    Posts
    485
    Character
    Aana Azel
    World
    Exodus
    Main Class
    Lancer Lv 50
    Quote Originally Posted by RamzaRuglia View Post
    This isn't the best analogy to use here. I know what you are saying, but 3 and 4-way switches are a thing depending on how that room is configured. (Sorry, Electrician by trade, so it stuck out.)

    I am honestly more surprised all the tanks don't already have a single stance toggle after the button reduction. In PvP we already have it working that way (Though I haven't taken a DRK in PvP so not sure how that works for them). Long-term thinking we're eventually going to get more skills right? So, making room now would plausibly be useful for keeping bloat down across the board.
    Seconded on the PVP thing. I forgot about that. It works just fine there. The coding already exists. Copypasta prz. Drk works just like youd think. Grit. No grit. 1 button in PVP.

    Lol yeah you 'can' do it, but multiple switches that work in concert are either to support 2 locations (kitchen switch when you walk in the door. Second switch for the same light leaving the kitchen 20 feet away), or they are 2 switches that are related but not the same creating a binary system. 2 switches=4 options. 0,0. 0,1. 1,0. 1,1. Maybe they are planning on giving us 4 stances to work with in the future like mudra combinations!!!! Patch 5.0. Defialiverance is coming! You heard it here 1st! :P
    (0)

  6. #6
    Player
    RamzaRuglia's Avatar
    Join Date
    Jun 2015
    Posts
    14
    Character
    Axel Marodeur
    World
    Zalera
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Aana View Post
    Maybe they are planning on giving us 4 stances to work with in the future like mudra combinations!!!! Patch 5.0. Defialiverance is coming! You heard it here 1st! :P
    Hybrid stances maybe? Lol

    A "mudra style" tank would be interesting, like a rune knight that mixes and matches runes? That actually sounds interesting conceptually. When a 4th tank eventually gets released, who knows what kind of gimmick that SE would give that tank. That, however, is a different thread.
    (0)