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  1. #31
    Player
    Aana's Avatar
    Join Date
    Nov 2014
    Posts
    485
    Character
    Aana Azel
    World
    Exodus
    Main Class
    Lancer Lv 50
    Quote Originally Posted by RamzaRuglia View Post
    This isn't the best analogy to use here. I know what you are saying, but 3 and 4-way switches are a thing depending on how that room is configured. (Sorry, Electrician by trade, so it stuck out.)

    I am honestly more surprised all the tanks don't already have a single stance toggle after the button reduction. In PvP we already have it working that way (Though I haven't taken a DRK in PvP so not sure how that works for them). Long-term thinking we're eventually going to get more skills right? So, making room now would plausibly be useful for keeping bloat down across the board.
    Seconded on the PVP thing. I forgot about that. It works just fine there. The coding already exists. Copypasta prz. Drk works just like youd think. Grit. No grit. 1 button in PVP.

    Lol yeah you 'can' do it, but multiple switches that work in concert are either to support 2 locations (kitchen switch when you walk in the door. Second switch for the same light leaving the kitchen 20 feet away), or they are 2 switches that are related but not the same creating a binary system. 2 switches=4 options. 0,0. 0,1. 1,0. 1,1. Maybe they are planning on giving us 4 stances to work with in the future like mudra combinations!!!! Patch 5.0. Defialiverance is coming! You heard it here 1st! :P
    (0)

  2. #32
    Player
    RamzaRuglia's Avatar
    Join Date
    Jun 2015
    Posts
    14
    Character
    Axel Marodeur
    World
    Zalera
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Aana View Post
    Maybe they are planning on giving us 4 stances to work with in the future like mudra combinations!!!! Patch 5.0. Defialiverance is coming! You heard it here 1st! :P
    Hybrid stances maybe? Lol

    A "mudra style" tank would be interesting, like a rune knight that mixes and matches runes? That actually sounds interesting conceptually. When a 4th tank eventually gets released, who knows what kind of gimmick that SE would give that tank. That, however, is a different thread.
    (0)

  3. #33
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    I actually proposed something "similar" to this as a dark knight rework and I believe someone's comment was it would work well as a rune knight. love to know what you think. http://forum.square-enix.com/ffxiv/t...design-For-Fun
    (0)

  4. #34
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Reynhart View Post
    Personally, I think Fell Cleave could stay as it is, because as you said, 35-54 is now old content. What I would do, however, is remove Inner Beast and just make Fell Cleave absorbs HP and reduce damage taken when used under Defiance, but still be affected by the damage penalty.
    Remove decimate amd keep steel cyclone and do the same imo. Steel cyclone much better looking animation.
    (0)

  5. #35
    Player
    RamzaRuglia's Avatar
    Join Date
    Jun 2015
    Posts
    14
    Character
    Axel Marodeur
    World
    Zalera
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Chrono_Rising View Post
    I actually proposed something "similar" to this as a dark knight rework and I believe someone's comment was it would work well as a rune knight. love to know what you think. http://forum.square-enix.com/ffxiv/t...design-For-Fun
    Will do.

    Quote Originally Posted by NyneSwordz View Post
    Remove decimate amd keep steel cyclone and do the same imo. Steel cyclone much better looking animation.
    Steel Cyclone has always been one of my favorite animations. In regards to Decimate, it does seem kind of redundant, but a big self-heal that could be spammed in Deliverance might be a hard sell.
    (0)

  6. #36
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    I meant replace the animation only, but remove heals amd increase potency while in deliverance
    (0)

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