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  1. #61
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Rita1989 View Post
    That is easy to say when your a server that tracks hunts properly.

    On Behemoth hunting anything besides SB s ranks is close to impossible for a casual player, seriously the best solution might be to just get off that server though as its not the norm.

    http://ffxiv.ariyala.com/HuntTracker/Behemoth

    Literally all their hunts are missing and I heard from some people this same group is purposely putting in false information just so they can get an advantage for them selves.
    You would have gone crazy in EQ if you think anyone has obligation to let others know when a boss is killed.
    (1)

  2. #62
    Player
    Rita1989's Avatar
    Join Date
    May 2015
    Posts
    632
    Character
    Nenemi Nemi
    World
    Balmung
    Main Class
    Lancer Lv 40
    Quote Originally Posted by Cakekizyy View Post
    You would have gone crazy in EQ if you think anyone has obligation to let others know when a boss is killed.
    Why are you bringing up something that is completely irrelevant?

    I played ffxi and finding out tod was never that hard to get, guess the community had decent people though and most servers on ffxiv are the same and every s rank has tod marked.

    So it's a small amount of the community who has toxic mindset like you.

    Hunts are not supposed to be like HNM or world bosses from other games anyways considering there are no rare drops.
    (3)
    Last edited by Rita1989; 01-02-2018 at 10:19 AM.

  3. #63
    Player
    MajinkenSouga's Avatar
    Join Date
    Feb 2016
    Posts
    36
    Character
    Laguna Noctis
    World
    Exodus
    Main Class
    Gunbreaker Lv 90
    It's sad the devs probably won't even acknowledge this issue
    (2)

  4. #64
    Player
    HazyAssaulter's Avatar
    Join Date
    Oct 2017
    Posts
    101
    Character
    Diosthenes Fara
    World
    Behemoth
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Cakekizyy View Post
    You would have gone crazy in EQ if you think anyone has obligation to let others know when a boss is killed.
    People keep bringing up how things were in old games like FFXI and EQ. That's nice and all, but it's 2018. Game design has come a long way from archaic and exploitive mechanics. Just because something old was terrible doesn't mean the new has to be the same. Bringing up these old examples is irrelevant and does not justify the ability for players to exploit the hunt system.

    People are also saying "learn when the hunt died yourself", which would constitute literally stalking these players as they go around the world 24/7 to see when they go to kill the hunts, which would be harassment.
    (1)

  5. #65
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by NolLacnala View Post
    Did XI get this much whining with NMs?
    It got much, much more. The big ones were 21-24 hour spawns, with linkshells holding onto them for up to 3 hours before killing, so their window will be the same day after day. And they actually dropped exclusive items unavailable elsewhere.
    (2)

  6. #66
    Player

    Join Date
    Sep 2013
    Posts
    261
    Stop whining, people aren't oblige to let you know when a hunt is there or not. Like the dev said one time, hunts are first come first served.
    (6)

  7. #67
    Player
    HazyAssaulter's Avatar
    Join Date
    Oct 2017
    Posts
    101
    Character
    Diosthenes Fara
    World
    Behemoth
    Main Class
    Paladin Lv 80
    Quote Originally Posted by RubenSnizzle View Post
    Stop whining, people aren't oblige to let you know when a hunt is there or not. Like the dev said one time, hunts are first come first served.
    Stop not reading posts before you respond. No one said anything about players needing to tell people when hunts spawn. However, keeping the spawn window information to yourself, while possible, makes it impossible for anyone else to participate. Its a side effect from the level discrepancy now that we are so much higher level than the hunts. This situation is not the intended design, the hunts have not been updated with level 70 characters in mind. You may not be fully grasping this since it's not happening on your server.
    (6)

  8. #68
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by SuperZay View Post
    Why we should work for leechers' and haters' tiger mount? We absolutelly shouldn't.
    Way back when I was an ignorant noob, i thought they just spawned on a clock. When I found out that there are convoluted spawn requirements, I immediately had no respect for the whiners that complained people didn't wait 15 minutes for them to finish a dungeon so they could also get the hunt. Triggering the hunts can be boring but can also be fun if you are doing it in a group.

    Either way, they are world enemies. If you aren't putting in the work, u don't have a right be upset.
    (4)

  9. #69
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by StouterTaru View Post
    It got much, much more. The big ones were 21-24 hour spawns, with linkshells holding onto them for up to 3 hours before killing, so their window will be the same day after day. And they actually dropped exclusive items unavailable elsewhere.
    3 of the biggest HNM's in FFXI for years that had drops just about anyone in the game wanted were on respawn timers that were 3-7 days irl and on top of that they also had a rare version of themselves that had its own exclusive drop.

    The biggest thing I'm seeing from a lot of the people whining is they don't appear understand a fundamental difference of rare spawn in an persistent world MMO that has a set period of time that must elapse before it can appear in the world again, and rare spawn in their offline games or instanced online content where its either just a single named monster that is always there or they can just force it to spawn when they want by reloading the game/instance.
    (2)

  10. #70
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by HazyAssaulter View Post
    -snip-
    I am sorry that most of the people in this thread have absolutely no reading comprehension.

    To those saying stop whining : No one is asking to be hand-held through hunts. No one is asking for relays to the entire server. No one is asking to leech off of hunts. They are asking for an in-game way to tell when a window is active so they do not have to use third-party programs like Ariyala and radars to know when to dump six hours into eating eggs in Central Than.

    People cite the feeling of competition being the real reason they do not mark timers - but it is not a competition when your opponent is blind with no way to fight back besides sheer dumb luck.
    (8)

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