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  1. #71
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Tsumdere View Post
    *snip*
    They are choosing to fight blind as you put it and complaining about having a disadvantage because they choose not to actually take proactive measures in the game itself the fix their issue. Again no one to blame but themselves. We need to move away from this "Someone fix the problem for me because I don't want to" mentality and actually start getting off your lazy butts and fix the issue yourself. This goes on society in general, not just this game.
    (2)

  2. #72
    Player
    Vnolan's Avatar
    Join Date
    Feb 2016
    Posts
    453
    Character
    Vyncent Nolan
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    There will be a guaranteed maintenance for 4.2 by the end of the month. The maintenance will reset the timers.
    (0)

  3. #73
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,088
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    They are choosing to fight blind as you put it and complaining about having a disadvantage because they choose not to actually take proactive measures in the game itself the fix their issue. Again no one to blame but themselves. We need to move away from this "Someone fix the problem for me because I don't want to" mentality and actually start getting off your lazy butts and fix the issue yourself. This goes on society in general, not just this game.
    The only "proactive" measure you can take to find out if a hunt's window is open or not if someone is purposefully denying others information on when it was last killed is to track/stalk the players you suspect/know to be the ones who killed it last time and use their activity to judge. Having to resort to methods that could potentially be considered harassment is kind of silly.

    The only alternative is making sure no hunt goes unreported on a tracker, which is kind of unrealistic, since it's unlikely someone can be monitoring every zone with an open window 100% of the time until a spawn happens, and even if they do, they could still escape one's notice if they're not using a program that detects S ranks. I've had hunts like Wulgaru and Lampalagua go missing for over a week even without people actively trying to prevent others from getting to it just because they kept getting spawned and killed by randoms repeatedly.
    (4)
    Last edited by KageTokage; 01-04-2018 at 09:58 PM.

  4. #74
    Player
    Rita1989's Avatar
    Join Date
    May 2015
    Posts
    632
    Character
    Nenemi Nemi
    World
    Balmung
    Main Class
    Lancer Lv 40
    Quote Originally Posted by Vnolan View Post
    There will be a guaranteed maintenance for 4.2 by the end of the month. The maintenance will reset the timers.
    That won't change anything though the problem is this group on the Op's server are not only trying to stealth kill hunts but also purposely manipulating 3rd party sites so pretty much everyone is left in the dark but them.

    It just shows how easily the system can be exploited if a group is dedicated enough.

    An in game way to tell even if it didn't give an exact time would be a great QoL improvement because we are only going to get stronger and they have made it clear they don't want to adjust the level/hp of the old S Ranks.
    (2)

  5. #75
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Rita1989 View Post
    An in game way to tell even if it didn't give an exact time would be a great QoL improvement because we are only going to get stronger and they have made it clear they don't want to adjust the level/hp of the old S Ranks.
    It could be an NPC where you select the mob's name and it responds with how many Eorzean days ago the monster was last seen. After maintenance the response could be "No one has seen it recently". Hunters would still have to find out the area it spawns in, the spawn time range in Eorzean days (after maintenance and after a kill) and the spawn conditions. And then put in the work to spawn it. We already get weather watcher NPCs for convenience even though the weather patterns could be figured out with some effort, so hunt NPCs would be no different.
    (2)
    Graphics
    MSQ
    Viper

  6. #76
    Player
    Darrcyphfeid's Avatar
    Join Date
    Nov 2017
    Posts
    280
    Character
    Darrc Feilyon
    World
    Faerie
    Main Class
    Dragoon Lv 90
    Hunts are a dumpster fire that should be removed from the game in their entirety; the toxicity surrounding them is the quickest way to go about changing someone's mind that XIV's community is better than any other. I wouldn't get my hopes up that SE will put any effort into addressing issues regarding them, QoL or otherwise.

    Quote Originally Posted by Theodric View Post
    I'm just glad I now play on Cerberus. Hunt enthusiasts have really come together here to call out hunts when they spawn. Interested players are also taught how to spawn S rank monsters. In addition to that, people wait a reasonable amount of time between calling out and pulling a hunt.

    In the unlikely event that a player pulls early, they are removed from the various hunt linkshells if they're a part of them.
    Within reason, so long as hunts are tied to gear progression this is the way it should be. Even Savage-level players benefit when Tomestone upgrades are added to hunts.

    Quote Originally Posted by SuperZay View Post
    The only disrupting thing about hunts is resetting them which is bannable.
    This will never not irk me. Resetting was the only way to combat undesirables that used Guildwork's tracking, back when that was a thing, to be alerted to an S-rank spawning so they could come over and pull the thing without putting any work in themselves. It was usually the spawner or a veteran amongst the hunting community that reset, and yet they were ultimately the ones putting their account at risk. Not the people using third-party programs, putting up fairly offensive and troll-y PFs, and/or relaying hunts when they brought them down to 50%. Oh no, SE won't punish them.
    (3)

  7. #77
    Player
    zztoluca's Avatar
    Join Date
    Sep 2016
    Posts
    78
    Character
    Zi Zizi
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    I disagree with changing the hunts. They were not made as a server events but people treat them as such.

    Not I, if you are in the zone of me finding an A rank or spawning an S rank you have 1 min before I pull.

    Having to mark ToD is not required either, sure it might be common courtesy but it doesn't have to be done.

    Hunt link shells + all the 3rd party apps that people use have made hunters lazier and entitled. They are not that hard to find or spawn, people just exaggerating it.

    Having an NPC tell you if an S rank window or Super F.A.T.E is closed would be a welcomed addition.
    (5)

  8. #78
    Player
    Vnolan's Avatar
    Join Date
    Feb 2016
    Posts
    453
    Character
    Vyncent Nolan
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Rita1989 View Post
    That won't change anything though the problem is this group on the Op's server are not only trying to stealth kill hunts but also purposely manipulating 3rd party sites so pretty much everyone is left in the dark but them.
    Manipulating hunt windows on third-party sites is playing dirty, but OP's group can keep their own times. If the same group is able to keep the times to themselves after the windows reset, the group greatly outnumbers the other groups, or the other groups aren't hunting.

    On group size:

    Quote Originally Posted by HazyAssaulter View Post
    On my server there is a small group of players who solo or kill with a very small group all the S/A ranks in ARR zones.
    Quote Originally Posted by Unease_Lemming View Post
    it was a fun community activity, now utterly in shambles all due to the actions of a few people working within a system that is not made for being 20 levels higher than the content
    Quote Originally Posted by Bach_of_Behemoth View Post
    Now that you mention this. Yes. There are literally a few people who became so salty because they missed a couple hunts; a husband and wife according to the majority on behemoth that they; a heals and dps/tank now purposly flat out pull anythibg insight the second they see it, they spawn any and all s ranks from A realm reborn to Heavensward to Stormblood
    Quote Originally Posted by Rita1989 View Post
    An in game way to tell even if it didn't give an exact time would be a great QoL improvement because we are only going to get stronger and they have made it clear they don't want to adjust the level/hp of the old S Ranks.
    That wouldn't matter. Topics like this would still be made asking for ARR and HW to get beefed up or synced or made invulnerable for a time. Notice the topic is about ARR hunts, and not SB hunts, when SB hunts have much longer periods of inactivity.

    Like Darrc said, hunts are toxic in their current form. The only thing I've seen come remotely close in toxicity was the EM during diadem 2.0 (didn't try Feast until after chat was removed). Instead of topics like this that aim low and request a minor fix so they can continue to grin and bear it, the players should be asking the devs to be consistent: If we can't have an official parser because they 'don't want to split the community', and if Feast chat was removed because of toxicity, then they should also adjust hunts so they aren't toxic (remove spawn times, tie rewards to bills and make hunts docile)
    (2)

  9. #79
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by KageTokage View Post
    *snip*
    Supposedly this is a small group of players. If so it should not be an issue if the actual community which should be many times larger actually work together to re-gather the respawn timers. Seriously with just 20 people on FFXI in my primary LS we had any NM or HNM spawn timer we wanted within a couple days and the respawns on some of those were much longer than any hunt. We avoided using a public tracker simply because its trusting someone did not just post inaccurate information and made our own. Not really hard nowadays. SE is not responsible for information posted on 3rd party sites so you use those at your own risk.

    Instead they want to sit around and wait for someone else to do the work for them. Since apparently the players on their server don't want to work together to resolve the issue, now they want the game developer to do it for them.
    (2)

  10. #80
    Player
    Unease_Lemming's Avatar
    Join Date
    Aug 2013
    Posts
    58
    Character
    Meena Ciel
    World
    Behemoth
    Main Class
    Warrior Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    Supposedly this is a small group of players. If so it should not be an issue if the actual community which should be many times larger actually work together to re-gather the respawn timers.

    Instead they want to sit around and wait for someone else to do the work for them. Since apparently the players on their server don't want to work together to resolve the issue, now they want the game developer to do it for them.
    Please tell me how you would resolve this issue.
    (1)

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