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  1. #1
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by NolLacnala View Post
    Did XI get this much whining with NMs?
    It got much, much more. The big ones were 21-24 hour spawns, with linkshells holding onto them for up to 3 hours before killing, so their window will be the same day after day. And they actually dropped exclusive items unavailable elsewhere.
    (2)

  2. #2
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by StouterTaru View Post
    It got much, much more. The big ones were 21-24 hour spawns, with linkshells holding onto them for up to 3 hours before killing, so their window will be the same day after day. And they actually dropped exclusive items unavailable elsewhere.
    3 of the biggest HNM's in FFXI for years that had drops just about anyone in the game wanted were on respawn timers that were 3-7 days irl and on top of that they also had a rare version of themselves that had its own exclusive drop.

    The biggest thing I'm seeing from a lot of the people whining is they don't appear understand a fundamental difference of rare spawn in an persistent world MMO that has a set period of time that must elapse before it can appear in the world again, and rare spawn in their offline games or instanced online content where its either just a single named monster that is always there or they can just force it to spawn when they want by reloading the game/instance.
    (2)