I want everyone with this mindset to be subjected to a full day of nothing but the following:
- Tanks doing wall to wall pulls without CDs and/or severely undergeared (Shire in Doma Castle)
- Neither DPS using any AoE abilities
- WHMs spamming Medica II pre-pull
- RDMs who claim it isn't their job to raise people
- BRDs not using sings
- SAM/MNK not using Diversion
- OT refusing to pick up the boss when MT dies
- BLMs spamming Blizzard II
- SMN/SCH who won't summon their pet
- People bringing classes into content above Stone Vigil normal
And if you feel yourself frustrated at any moment, just remember, "it's a game not a job."
Well to be bit cheeky, wouldnt it then be better if the run goes faster? If you enjoy a dungeon and everything goes smoothly you will be out of it in a reasonable amount of time and on top of that you can be back in it fast too. While with very bad players you really need to concentrate and hope that you will even survive trash pulls thus cant really take in the run itself. I do enjoy dungeons much more if we are all doing our jobs acceptable and I have way more time to look at the scenery, while bad runs tends to just stress me out too much.I guess my opinion wouldn't matter much at all, as I like the dungeons and have been grinding them nonstop cause I find them fun. I didn't know this much of the playerbase hated dungeons to the point it's a get in get out thing. I'm about to spam doma castle for as long as I can cause I like the music and boss fights. Why do I feel like I'm the only person who is goign to do that now? :C
Lets not forget the players that are so bad equiped that they should not even be there..(that tank with <60 gear in an harder 60 dungeon, who tried to big pull twice but wiped us on that and yet still wanted to do big pulls. °_°)
Or people who are just simply that bad at their job even at 70. I mean I kinda get used to at least wiping once with the trash mobs in Ala Mhigo..because a lot of the healers are bad but that one healer really was the worse.. x) They nearly wiped us at the second boss (My friend and I saved the run and later at the trash mobs we were sweating horribly because we did not know if we would survive it..and on the last boss he had to protect the healer all time as the tank or we would not have done that)
Honestly if you have them rarely it might be fine but some of us are just unlucky..and I really would be curious how some of those posters in this thread would react if they have to see this daily?
Last edited by Alleo; 12-28-2017 at 08:22 PM.
Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
Oh I'm not saying I want hour long runs. Hmm Let me explain better, I was more scared that from reading the comments that noone does dungeons and or hated them and that was why they wanted 15 min runs. It's been cleared up on why, but I won't lie and say it's not a fear I have reaching endgame. Mostly cause being 5 days old I'm hoping I'm not part of the problem. I haven't timed my runs but the last run of doma we finished with 75min left? something around there? might've been 70 mins I can't remember. I just remember it was 70. So it's a bit of me being worried about my own proformance and the fact i feel I'm the only one who loves being in the dungeons. But Bourne_endeavor cleared it up abit. So I thank her a million times for that. I stil worry over my proformance tho.
In the current state of the game I do not kick healers for not doing damage since from what I have seen nothing in the game outside current high end content reinforce the need for healer DPS.
My word choice might be off, not a native speaker but the point I am trying to make is that if the developers and the community did not differ when it came to standards the issue would be lessen. As it stands poor play is supported by the developers. It is hard for me to explain but here it goes. Hope you understand.
Though I will never kick a healer with the current standards and expectations that the devs seem to be pushing for the same reason I would never try to remove a tank that only does single pulls, or for a dps that spams one skill or never uses aoe in large pulls. Because those are player expectations not developer ones. Hard to explain but that is what I feel is wrong, community and the developers are not on the same page each have a different mindset as to what the expect the baseline for players to be. Though if the devs ever pushed that the they expected healers to always be casting, for tanks to pull as much as the group can handle, and for dps to use their combos and aoe when faced with larger groups. Then yeah I would remove those players since at that point it is simply no longer a personal expectation but one supported also by the devs.
Though as it stands I just go with the flow in DF, and if it annoys me too much I simply leave.
Last edited by Awha; 12-29-2017 at 01:34 AM.
I don't think there is a better summary post in all 36 pages so far. Exactly this. If someone wants better than that in anything below Savage they're a hypocrite.I want everyone with this mindset to be subjected to a full day of nothing but the following:
- Tanks doing wall to wall pulls without CDs and/or severely undergeared (Shire in Doma Castle)
- Neither DPS using any AoE abilities
- WHMs spamming Medica II pre-pull
- RDMs who claim it isn't their job to raise people
- BRDs not using sings
- SAM/MNK not using Diversion
- OT refusing to pick up the boss when MT dies
- BLMs spamming Blizzard II
- SMN/SCH who won't summon their pet
- People bringing classes into content above Stone Vigil normal
And if you feel yourself frustrated at any moment, just remember, "it's a game not a job."
I never understood why you ignore most of the questions i've asked in most threads you been in. Not like it's the topic here but you seem to like to ignore a question you don't like. So I will try ask you now; Why is it a job to try play better for other people on your team? Or are you fine with me being half afk as a dps?
Doing aoe isn't a high standar my friend. SCH pet not on auto isn't high standar. Not doing Medica 2 prepull before adds isn't high standar. Tanks using cds on trash even hallowed etc if needed isn't high standar. WHM spamming medica 1 when there is nothing to heal isn't high standar. Where do you come with this nonense about we wanting 99% play in dungeons? I don't trust you either when you say it's fine to play for 25 min or longer in a dungeon, when you clearly (and we both know) that people barely paid attention to their screen. 25 min isn't trying.
Last edited by akaneakki; 12-29-2017 at 02:07 AM.
I'd like to add my pet peeve: People who don't stack for damage shares or run off with them to get one shotted.I want everyone with this mindset to be subjected to a full day of nothing but the following:
- Tanks doing wall to wall pulls without CDs and/or severely undergeared (Shire in Doma Castle)
- Neither DPS using any AoE abilities
- WHMs spamming Medica II pre-pull
- RDMs who claim it isn't their job to raise people
- BRDs not using sings
- SAM/MNK not using Diversion
- OT refusing to pick up the boss when MT dies
- BLMs spamming Blizzard II
- SMN/SCH who won't summon their pet
- People bringing classes into content above Stone Vigil normal
And if you feel yourself frustrated at any moment, just remember, "it's a game not a job."
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