See my post above. You're assuming that AA on archer will allow free movment, in all likelyhood it won't, again for the
reason I mentioned above, you can try to counter-argue me all you want, but I have actually have experience firing both bows and rifles IRL.
Shooting bows IRL=/= Shooting bows In-game.
first this is not real life. but the main point is archer was so nerfed because it was so OP, why was archer so OP? you can draw on your real life experince for this one. archer is ranged, a pug or lancer has to get close to the target to hit it (lets not get into the lancer has a long reach argument, it is not as long as a archer and is still in AoF alot of the time) but archer can stand behind the healer and still hit the target. hit hit hit, rest let hate go down hit hit hit. this is why archer got nerfed. archers complained and complained.
ok so your point you think AA will slow your mobility, well if that is the price you have to pay to get back some of your DD tough. you will never go back to how you was, you were OP and there was no balance
What I have shown you is reality. What you remember, that is the illusion.
doesn't matter, you can only stretch the threshold of what is believable so far. You can't nock, draw, hold, and shoot a bow from an unstable position (i.e. while running). an exception is mounted archery, but even then, you require a special saddle, plus several years of additional training to become proficient.
Yeah, Stretching the imagination too far. Like slaying a Giant Fire-beast from Hell? Or maybe casting magicks that rend the earth and cause tornadoes? Your arguement is so invalid it's almost laughable.
I suppose you're going to have an issue with swinging an axe or stabbing a lance while running too?
If you're worried about Archer Auto Attack due to REALISM I think you're playing the wrong video game.
When did I ever say return arc to what it was? When I say we need more damage, I mean we need enough to compete with other DDs (Which we cannot do right now period.) AA will just make our mobility issue even worse, because, as I stated before, you can only stretch what is believeable so far. Even in the realm of fantasy, an archer being able to fire accurately while running around is effectively impossible.first this is not real life. but the main point is archer was so nerfed because it was so OP, why was archer so OP? you can draw on your real life experince for this one. archer is ranged, a pug or lancer has to get close to the target to hit it (lets not get into the lancer has a long reach argument, it is not as long as a archer and is still in AoF alot of the time) but archer can stand behind the healer and still hit the target. hit hit hit, rest let hate go down hit hit hit. this is why archer got nerfed. archers complained and complained.
ok so your point you think AA will slow your mobility, well if that is the price you have to pay to get back some of your DD tough. you will never go back to how you was, you were OP and there was no balance
Because casting magic, midgets wielding axes as large as them, cat-human hybrids and giant mounted turkeys haven't done that already! I welcome the auto-attack. Besides, when using a lightweight bow you can move slowly or even normally while knocking arrows, pausing to shoot. Wouldn't even have to pause in this game as they don't include an actual aiming element so that's fine. Every FPS like halo and all the war games you run while shooting any type of weapon, this isn't a big deal.doesn't matter, you can only stretch the threshold of what is believable so far. You can't nock, draw, hold, and shoot a bow from an unstable position (i.e. while running). an exception is mounted archery, but even then, you require a special saddle, plus several years of additional training to become proficient.
The one thing I thought about that worries me about Pugilist's elemental "stances" is that they're meant to represent status changes (attack mode, defensive mode, evasive mode) yet they're tied to elements. So even if you say, wanted to go defensive against an enemy you can't if that enemy is Earth based, unless you plan to completely gimp your ability to hurt it.
I think they should have made them simply boost attack/defense/evasion rather than have an element tied to them, the more I think about it.
Legolas did it in Lord of the Rings while surfing on a shield and climbing a moving Oliphaunt.doesn't matter, you can only stretch the threshold of what is believable so far. You can't nock, draw, hold, and shoot a bow from an unstable position (i.e. while running). an exception is mounted archery, but even then, you require a special saddle, plus several years of additional training to become proficient.
-OP, did you really need to make another thread expressing your PERSONAL OPINIONS and trying to present them as fact?
oo noo immersion :[
http://dn.guildwork.com/
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.