1 CNJ Abl. 1 Grants AoE to next enhancing magic spell, but increases cast time
2CNJ Abl. 2 Temporarily halves enmity and gradually restores MP.
3CNJ Abl. 3 O Increases attack magic potency by 20% and reduces healing magic potency by 20%. Effect fades upon reuse.
4CNJ Abl. 4
5CNJ Mag. 1 Restores a portion of the target's HP.
6CNJ Mag. 2 O Restores a large portion of the target's HP.
7CNJ Mag. 3 O Target AoE Restores HP of all party members within range of the target. Healing priority is given to those with lowest HP.
8CNJ Mag. 4 Resurrects the target. Traits may trigger prevention of Weakness and Brink of Death effects.
9CNJ Mag. 5 Creates a barrier around the target that prevents a fixed amount of damage.
10CNJ Mag. 6 Target AoE Increases the defense of all party members within range of the target.
11CNJ Mag. 7 O Puts the target to sleep.
12CNJ Mag. 8 Deals wind damage to the target. Chance to inflict DoT effect.
13∟CNJ Mag. 9 O Target AoE Deals wind damage to all enemies within range of the target. Chance to dispel an effect.Combo: CNJ Magic 8, Bonus: Increased accuracy against target.
14CNJ Mag. 10 Deals earth damage to the target. Chance to reduce evasion against earth magic.
15∟CNJ Mag. 11