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  1. #1
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by EdenArchangel View Post
    MND is still "associated" with the water element, and shows up on water-based items, but there's no added effect to heals by increasing water affinity and no added effect to water damage potency by increasing MND, so that whole argument is pretty pointless. It's just everyone used to seeing the pairings of fire-STR, earth-VIT, water-MND, etc. that makes people think there is something more, but there isn't currently.

    Anyhoo, I have faith that SE will bring the beloved water and flood back in whatever form, either post-level 50 or on a new class/job (I always think of Sages and Bishops from FF tactics with the water/aero spells,..... though I will admit BLM only having fire, ice, lightning is pretty old-school FF, haha)
    I'd love for them to add Templar like in Tactics advanced. Would be a cool branch off of Lancer.

    And hopefully we have nice spell effects with all the skill changes. NO more repetitive animations
    (1)

  2. #2
    Player
    EdenArchangel's Avatar
    Join Date
    Mar 2011
    Posts
    560
    Character
    Fallen Eden
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by DeadRiser View Post
    I'd love for them to add Templar like in Tactics advanced. Would be a cool branch off of Lancer.

    And hopefully we have nice spell effects with all the skill changes. NO more repetitive animations
    Hehe, before XIV was even in alpha, all my brainstorming was around FF tactics.

    Bishop, Defender, Templar, Illusionist, Alchemist, Sage, Time Mage, Fencer, Assassin, Elementalist....

    Now THAT was pulling off class uniqueness with only 10 abilities, just wow.

    But on that warm, fuzzy feeling, that's for another thread. lol
    (1)

  3. #3
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by EdenArchangel View Post
    Hehe, before XIV was even in alpha, all my brainstorming was around FF tactics.

    Bishop, Defender, Templar, Illusionist, Alchemist, Sage, Time Mage, Fencer, Assassin, Elementalist....

    Now THAT was pulling off class uniqueness with only 10 abilities, just wow.

    But on that warm, fuzzy feeling, that's for another thread. lol
    Lol they should just go with Tactics classes. So much win in that game and not many people have played it. I also LOVED the story. For the PS1 version of course. Not tactics advanced.

    Anywho, I'm sure water will get added later, there are only like 11 abilities posted for THM so far
    (0)

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