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  1. #71
    Player
    EdenArchangel's Avatar
    Join Date
    Mar 2011
    Posts
    560
    Character
    Fallen Eden
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    MND is still "associated" with the water element, and shows up on water-based items, but there's no added effect to heals by increasing water affinity and no added effect to water damage potency by increasing MND, so that whole argument is pretty pointless. It's just everyone used to seeing the pairings of fire-STR, earth-VIT, water-MND, etc. that makes people think there is something more, but there isn't currently.

    Anyhoo, I have faith that SE will bring the beloved water and flood back in whatever form, either post-level 50 or on a new class/job (I always think of Sages and Bishops from FF tactics with the water/aero spells,..... though I will admit BLM only having fire, ice, lightning is pretty old-school FF, haha)
    (2)

  2. #72
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by EdenArchangel View Post
    MND is still "associated" with the water element, and shows up on water-based items, but there's no added effect to heals by increasing water affinity and no added effect to water damage potency by increasing MND, so that whole argument is pretty pointless. It's just everyone used to seeing the pairings of fire-STR, earth-VIT, water-MND, etc. that makes people think there is something more, but there isn't currently.

    Anyhoo, I have faith that SE will bring the beloved water and flood back in whatever form, either post-level 50 or on a new class/job (I always think of Sages and Bishops from FF tactics with the water/aero spells,..... though I will admit BLM only having fire, ice, lightning is pretty old-school FF, haha)
    I'd love for them to add Templar like in Tactics advanced. Would be a cool branch off of Lancer.

    And hopefully we have nice spell effects with all the skill changes. NO more repetitive animations
    (1)

  3. #73
    Player
    EdenArchangel's Avatar
    Join Date
    Mar 2011
    Posts
    560
    Character
    Fallen Eden
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by DeadRiser View Post
    I'd love for them to add Templar like in Tactics advanced. Would be a cool branch off of Lancer.

    And hopefully we have nice spell effects with all the skill changes. NO more repetitive animations
    Hehe, before XIV was even in alpha, all my brainstorming was around FF tactics.

    Bishop, Defender, Templar, Illusionist, Alchemist, Sage, Time Mage, Fencer, Assassin, Elementalist....

    Now THAT was pulling off class uniqueness with only 10 abilities, just wow.

    But on that warm, fuzzy feeling, that's for another thread. lol
    (1)

  4. #74
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by EdenArchangel View Post
    Hehe, before XIV was even in alpha, all my brainstorming was around FF tactics.

    Bishop, Defender, Templar, Illusionist, Alchemist, Sage, Time Mage, Fencer, Assassin, Elementalist....

    Now THAT was pulling off class uniqueness with only 10 abilities, just wow.

    But on that warm, fuzzy feeling, that's for another thread. lol
    Lol they should just go with Tactics classes. So much win in that game and not many people have played it. I also LOVED the story. For the PS1 version of course. Not tactics advanced.

    Anywho, I'm sure water will get added later, there are only like 11 abilities posted for THM so far
    (0)

  5. #75
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    I could definitely see a mage class originating from LL getting the water line of spells.

    Possibly Arcanist since its guild is already there? However there is proof in game that Arcanist can summon familiars in the grand company quests a la Beastmaster. But who knows, SE can make anything they'd like.

    My lolReasoning behind a LL mage for water spell line:
    Island city surrounded by water
    Leviathan lurking about

    CNJ got wind and earth, two elements associated with the forest/Gridania
    Wind and Earth are two of the least "damaging" spells/threat to a forest

    THM got fire/blizzard/thunder
    Fire is in their class icon
    All 3 bring death quickly and/or painfully
    Uldah is a desert - Fire
    Uldah has a live fast feel - Thunder
    Uldah is cold and unforgiving - Blizzard
    (0)
    Last edited by MartaDemireux; 11-19-2011 at 04:32 PM.

  6. #76
    Player
    Zangetsu's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    179
    Character
    Kory Zangetsu
    World
    Excalibur
    Main Class
    Black Mage Lv 72
    Time to blow this thing up!

    Ice is frozen water.
    (0)

  7. #77
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    Quote Originally Posted by Zangetsu View Post
    Time to blow this thing up!

    Ice is frozen water.
    Or is water melted ice? Mindblowing.
    (0)

  8. #78
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Oh man, this is great.

    SE went back to the real traditions of the series. Now water will be a Geomancer/Blue Mage spell as per the tradition.

    Now we can see who the hypocrites are.
    (2)

  9. #79
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Well Yoshida did call it the Beast tamer class, but since the arcanimist was originally intended to be a pe/geomancer class, its quite possible the "Beast tamer" will be the arcanimist. (Also because the BST/SMN will be DoM)
    (0)

  10. #80
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    283
    Quote Originally Posted by Lusavari View Post
    What happened to the element of Water? I was checking the lists, and there was nothing about water. CON had Wind and Earth attributed to it, while THM had Ice, Fire, and Lightning. But no one had Water? Was it just left off the list, or what's the deal?
    Like was said in the last letter, The new list is just added/edited skills, not ALL skills.
    (0)

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