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  1. #41
    Player
    RathSkybreaker's Avatar
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    Mar 2011
    Location
    Ul'Dah
    Posts
    655
    Character
    Rath Skybreaker
    World
    Hyperion
    Main Class
    Archer Lv 90
    Quote Originally Posted by Kiote View Post
    If they do it is currently completely unnoticeable. I use both skills all the time. Neither one of them has any significant impact on my HP.
    -then you realize the same HP reductions probably apply to the new skills.-
    (8)
    Last edited by RathSkybreaker; 11-19-2011 at 07:54 AM.

  2. #42
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    Sep 2011
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    838
    Quote Originally Posted by Kiote View Post
    I really am baffled by this Lancer Change. Honestly, how do you jump from Straight line multi target skills and High TP generation to Sacrifice Health to do more Damage.

    I suppose it annoys me more that this kills the possibility of Dark Knight job than that is Gimps my Mains sustainability
    it still a lancer/dragoon it has breath moves and jumps, but it needed more than just that maybe your right, maybe there is something of the dark knight about it. but, and this is just me guessing at things that could have driven the idea of dragoon. not got any basis on fact. but maybe they were in 2 minds about dark knight and dragoon, so they made a hybrid but gave it the dragoon name, and if this is the case, then i fear your right about not getting your dark knight, but like i say that could all be just pie in the sky
    (2)
    What I have shown you is reality. What you remember, that is the illusion.

  3. #43
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Quote Originally Posted by Kiote View Post
    A list of things to fix for these Class Overhauls:

    Lancer is supposed to be a Dragoon, not a Dark Knight.

    Conjurers do not have enough offensive abilities for Solo.

    Reactionary Skill(Phalanx, Haymaker, Fracture and Feint) should not be class specific.

    Mages do not have enough spells. Mages should always have more skills than Melees

    There is a severe lack of Enfeebling Magic.

    Classes are too closely aligned with Jobs. There should be a noticeable difference between the two.

    Puglist Elemental Skills will not be effective in Combat against the Majority of Creatures in Game. (Low Damage + Elemental Resistance = Lower Damage)

    Archer's Bow should not be an Auto Attack.
    Can you just quit the game already. Thanks
    (5)

  4. #44
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Quote Originally Posted by Quatre View Post
    One Fix to Make These Changes Good.

    1. Don't listen to any of Kiote's suggestions.
    most definitely
    (7)

  5. #45
    Player
    RathSkybreaker's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    655
    Character
    Rath Skybreaker
    World
    Hyperion
    Main Class
    Archer Lv 90
    let's not be douches
    (3)

  6. #46
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by RathSkybreaker View Post
    I'm a 50 lancer since dunesfolk was the big thing and frankly I'm loving these changes.. also as far as mage changes go, good, if the 50's are ok with it then so am I because in the end THEY will be the ones playing the job not me.. Also SE wants feedback ,yes, but they also want feedback thats worth something.. it's like someone is asking for help on physics and you don't know jack shit and in the end all you do is confuse them... Same thing goes with this, no experience, don't bother, because in the end you want the people in which the change will affect most speak out.. It's their feedback that counts, not us DD's, we should talk solely on content that pertains to us, to allow for a more streamlined and useful, heap of feedback.
    First of all, I do this for a living so I do know what I'm talking about.

    Second of all, these class changes shouldn't consider the people at level 50 any more than they consider the people at level 1. It is the people who have not yet leveled a class who have to deal with the impact of a drastic overhaul and the significant balancing issue it will cause.

    A Conjurer who had to level up to 50 with only Aero and Stone will have a significantly harder time than a Conjurer that had all six.

    A Lancer who loses a significant portion of their health every time they buff will be eaten alive if they try to solo a levequest that typically has cluster of three enemies at a time.

    A Gladiator who can't put out remotely decent damage because all his skills are now defensive will never get the time bonus from completing a levequest.

    There are more thing to consider when you do something like this than just the people who leveled the Job already.
    (2)

  7. #47
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    Mar 2011
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    Gridania
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    A Conjurer who had to level up to 50 with only Aero and Stone will have a significantly harder time than a Conjurer that had all six
    Just to clarify, when I played the game back in november my first class to 50 was con and aero was pretty much all I used. So you are wrong on this part as well as every other part.
    (4)

  8. #48
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by PrettyPrincess View Post
    Just to clarify, when I played the game back in november my first class to 50 was con and aero was pretty much all I used. So you are wrong on this part as well as every other part.
    Back in November this game was so easy you could have spit on the enemies and they would have died. The game has gotten significantly harder than it was. Elemental Alignment plays a huge role. Elemental Resistance drops a spell doing 300 dmg down to 70.
    (0)

  9. #49
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Kiote View Post
    A Conjurer who had to level up to 50 with only Aero and Stone will have a significantly harder time than a Conjurer that had all six.
    Explain how, although you have yet to reply to one of my posts in this thread... did you put me on ignore /sad panda face

    If you are refering to the opposing element stuff then for all we know this may have been "abolished"

    Back when we could put stats in one element all I used was Water.
    (0)

  10. #50
    Player
    RathSkybreaker's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    655
    Character
    Rath Skybreaker
    World
    Hyperion
    Main Class
    Archer Lv 90
    Quote Originally Posted by Kiote View Post
    Back in November this game was so easy you could have spit on the enemies and they would have died. The game has gotten significantly harder than it was. Elemental Alignment plays a huge role. Elemental Resistance drops a spell doing 300 dmg down to 70.
    the game was easy then? The game is easy NOW...
    (2)

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