Last edited by RathSkybreaker; 11-19-2011 at 07:54 AM.
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it still a lancer/dragoon it has breath moves and jumps, but it needed more than just that maybe your right, maybe there is something of the dark knight about it. but, and this is just me guessing at things that could have driven the idea of dragoon. not got any basis on fact. but maybe they were in 2 minds about dark knight and dragoon, so they made a hybrid but gave it the dragoon name, and if this is the case, then i fear your right about not getting your dark knight, but like i say that could all be just pie in the skyI really am baffled by this Lancer Change. Honestly, how do you jump from Straight line multi target skills and High TP generation to Sacrifice Health to do more Damage.
I suppose it annoys me more that this kills the possibility of Dark Knight job than that is Gimps my Mains sustainability
What I have shown you is reality. What you remember, that is the illusion.
Can you just quit the game already. ThanksA list of things to fix for these Class Overhauls:
Lancer is supposed to be a Dragoon, not a Dark Knight.
Conjurers do not have enough offensive abilities for Solo.
Reactionary Skill(Phalanx, Haymaker, Fracture and Feint) should not be class specific.
Mages do not have enough spells. Mages should always have more skills than Melees
There is a severe lack of Enfeebling Magic.
Classes are too closely aligned with Jobs. There should be a noticeable difference between the two.
Puglist Elemental Skills will not be effective in Combat against the Majority of Creatures in Game. (Low Damage + Elemental Resistance = Lower Damage)
Archer's Bow should not be an Auto Attack.
let's not be douches
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First of all, I do this for a living so I do know what I'm talking about.I'm a 50 lancer since dunesfolk was the big thing and frankly I'm loving these changes.. also as far as mage changes go, good, if the 50's are ok with it then so am I because in the end THEY will be the ones playing the job not me.. Also SE wants feedback ,yes, but they also want feedback thats worth something.. it's like someone is asking for help on physics and you don't know jack shit and in the end all you do is confuse them... Same thing goes with this, no experience, don't bother, because in the end you want the people in which the change will affect most speak out.. It's their feedback that counts, not us DD's, we should talk solely on content that pertains to us, to allow for a more streamlined and useful, heap of feedback.
Second of all, these class changes shouldn't consider the people at level 50 any more than they consider the people at level 1. It is the people who have not yet leveled a class who have to deal with the impact of a drastic overhaul and the significant balancing issue it will cause.
A Conjurer who had to level up to 50 with only Aero and Stone will have a significantly harder time than a Conjurer that had all six.
A Lancer who loses a significant portion of their health every time they buff will be eaten alive if they try to solo a levequest that typically has cluster of three enemies at a time.
A Gladiator who can't put out remotely decent damage because all his skills are now defensive will never get the time bonus from completing a levequest.
There are more thing to consider when you do something like this than just the people who leveled the Job already.
Just to clarify, when I played the game back in november my first class to 50 was con and aero was pretty much all I used. So you are wrong on this part as well as every other part.A Conjurer who had to level up to 50 with only Aero and Stone will have a significantly harder time than a Conjurer that had all six
Back in November this game was so easy you could have spit on the enemies and they would have died. The game has gotten significantly harder than it was. Elemental Alignment plays a huge role. Elemental Resistance drops a spell doing 300 dmg down to 70.
Explain how, although you have yet to reply to one of my posts in this thread... did you put me on ignore /sad panda face
If you are refering to the opposing element stuff then for all we know this may have been "abolished"
Back when we could put stats in one element all I used was Water.
the game was easy then? The game is easy NOW...
http://dn.guildwork.com/
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