1st, this is the older thread
2nd, we're still limiting our discussion to 3-4 threads vs the 10 smn threads that were around when they needed attention and the god knows how many Drk threads
3rd, we need to keep posting if we ever want our voices heard.
Apparently making more threads is the only way to get SE to realize "Hey maybe we should look into that." Mch is a perfect example of that. Too bad it still took them 2-3 months to actually buff mch correctly.
Hopefully this'll at least be addressed in 4.2. I've been talking to some of the theorycrafters and they're suspecting T3 dot ticks in logs compared to the battle log/floating numbers are still a little wonky. Not enough to even come close to fixing the disparity, but it definitely doesn't help.
It's only on T3 or it's something that occurs with SMN dots too?
Good evening!
Here is some things I thought to make Black mage more convenient while giving a purpose to some unused spells, note that it's not in most cases a potency gain, no F4/B4 back to 280 potency sorry. ^^
- Either: Enochian should make Fire and Blizzard (tier 1) spells instant, making it less punishing than having to use Scathe, while still making it a DPS loss compare to F4/B4, allowing to refresh AF/UI as an emergency, if needed;
- Or, make it so that Scathe refresh the current AF/UI and remove his mp cost, as currently Scathe is double punishing, with it's low potency, no refresh and screwing the fire rotation;
- Flare could give a 10s buff allowing the next Freeze (which is currently useless) to be cast for no mana, and giving UI3, thus nullifying the reliance on Transpose in combat past level 50;
- Blizzard 2 should be brought back to it's potency pre 2.1 (100, compared to 50) and be on the target instead of ourselves, making it still less potent than Fire 2, which is 120 potency (80*1.8*(2.5/3)) but giving an alternative to Thunder during UI, when ennemies are close to death;
- Reduce the cooldown of Aetherial Manipulation from 30s to something like 20 or 15 seconds;
- Thunder 3 dot should either last 30s, or the Thundercloud proc should be lengthen, or be stackable up to 2, 3 times;
- Blizzard 4 should give a magic or fire vulnerability to the target, or umbral hearts should give a buff of some sort to the next spells to make them worth it in single target;
- Blizzard 1 should have no mana cost while being in UI.
There is probably a lot more to change, potency adjustments in general being beyond my own abilities, but those things would in my opinion help to not think that the job is playing against us.![]()
Last edited by Tsunakiel; 12-09-2017 at 04:58 AM.
1) either B4 or (T3 dots) give a magic vun on the target by 5-7% (making blm party desirable + slight dps increase)
2) double the length you can hold thunder and fire procs (making blm a bit more mobile)
3 let us stack / hold on to 2 procs each (making blm a bit more mobile + slight dps increase)
4) and increase f4 and b4 back to the HW 280 potency (making blm nuke mages again, when stationary strong like blm should be)
imo those 3-4 changes shouldnt be hard to apply and have been mentioned by the blm community multiple times
....
BUT make enochian lose / death more punishing (so with all the mentioned "buffs", Blm will be strong/desirable again..., but as compensation, blm will get punished harder)
....
if 4.2 does not bring anything like the mentioned buffs, I and at least 2 otber Blm mains I know are giving Blm up (Ill be going smn, .. but using obey with a ps4 pad is a pain..)
are the japanese forums also comlaining about blm?... if not, doubt the devs will even think of giving blm any changes .. (blm has become a pain to play in endraids and cant ffing get in PFs.. and smn + obey is a pain on the pad <.<..., maybe need to stop FFXIV all together)
I check that one day and they were discussion about rdm and blm need buff, but I dont think they spam multiple different tread talking about same subject than us. There is also devs response on blm colorblind issue so I think they read English forums as well.are the japanese forums also comlaining about blm?... if not, doubt the devs will even think of giving blm any changes .. (blm has become a pain to play in endraids and cant ffing get in PFs.. and smn + obey is a pain on the pad <.<..., maybe need to stop FFXIV all together)
I think we are old enough to drop this the devs listens only to the japanese forum act tbh
This would require at least a +1s on buff timers, but would be pretty cool regardless.
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