Results -9 to 0 of 124

Threaded View

  1. #15
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Krotoan View Post
    Players: WE WANT THIS!!
    GameDevs: That would be really hard to code and time consuming to implement with our current limitations.
    Players: YOU DON'T KNOW WHAT YOU'RE TALKING ABOUT!! THE OTHER GAME DID IT ALREADY!
    GameDevs: They are built on an entirely different base and use different equipment that monitors and transfers the data differently.
    Players: YOU SHOULD JUST DO IT THEIR WAY!
    It doesn't matter.

    Here's the thing about being in a job; you have to deliver a product. No one wants to hear how hard it is to make the product, or the vagaries of your code, or what have you. You either deliver on the features you promised, or you lose trust. In this case, offering player housing that everyone has a chance to have. And at the design phase, you need people to ask you "is what you want to make feasible?" Like if they had made instanced apartments instead of houses, that's feasible, and apartments really work well for single player housing. Or if they did .dot hack's instanced guild halls. But for some reason, devs never seem to have these guys. So we get features that they cn't support or don't foresee serious issues with.Saying how hard it is doesn't change the fact you screwed up in the first place by not thinking.
    (4)
    Last edited by RiyahArp; 12-01-2017 at 01:31 PM.