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  1. #71
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Reynhart View Post
    Non of these sentences are true since it wouldn't remove any option. Now, if your concern is "I could still do the same but differently, therefore I don't like this" I'd say it's kind of a nitpick, since you could still do everything you can. And, let's dream a little, it would even allow for a 4th WS option on each form without requiring 3 additionnal slots...
    I think what Miste is saying, is that because of the different timers for things like Dragon Kick, Twin Snakes, and Demolish, MNK doesn’t always use a set 1-2-3, 4-5-6. Consolidating combos, unless they adjusted all the timers to accommodate that, would make MNK play really convoluted. You would constantly be clipping Demolish early, or reapplying Twin Snakes or Dragon Kick when you don’t have to rather than using True Strike or Bootshine. Plus, when you’re with another MNK, only one of you needs to be applying Dragon Kick; the other can Bootshine every time they’re in Opo-opo instead. Unless that etiquette has changed...or something. I’m tired.

    I’m not an expert MNK, but that’s what I think she’s saying.
    (8)
    Last edited by HyoMinPark; 11-28-2017 at 05:14 AM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  2. #72
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Reynhart View Post
    HW altered how MNK played, SB altered how MNK played, the next expansion will alter how MNK play...You can't really fight that.
    Reading everything I post would help you. You'll find I already stated my opinion on that.

    Quote Originally Posted by Miste View Post
    If they want to change how MNK plays in the future then we'll see, but what I am getting at is I don't want them to change MNK SOLELY for this system to work.

    If they want to change MNK because they think it needs to be changed and because they want to improve it, great, but don't change it solely to add a in my opinion bad system like this.


    Quote Originally Posted by HyoMinPark View Post
    I’m not an expert MNK, but that’s what I think she’s saying.
    Thank you Hyomin ^^

    That was a good explanation of part of the problem.
    (7)
    Last edited by Miste; 11-28-2017 at 05:13 AM.

  3. #73
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    Quote Originally Posted by Miste View Post
    I also said:



    Your solution does change how MNK plays compared to the current MNK.



    ^ explains how your solution alters how MNK plays.




    So unnecessary.

    If you are going to resort to personal attacks instead of discussing the topic then I'm done with you.

    I mean I could use a lot of negative labels about your opinions, but hey I have class so I won't go there.

    Have a nice day.
    It's not a personal attack o.O No need to get all bent out of shape over a discussion. Have a nice day to you too.
    (1)
    Last edited by Vivi_Bushido; 11-28-2017 at 05:15 AM.

  4. #74
    Player
    Hruodig's Avatar
    Join Date
    Sep 2015
    Posts
    225
    Character
    Hruodig Hruodiger
    World
    Ultros
    Main Class
    Warrior Lv 80
    I'd be ok with this as long as:

    1. Make it optional.

    2. Let us change combo-ender mid combo.

    I'm also not really sure how this would affect monk, but that's where the optional part comes in.
    (0)

  5. #75
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by HyoMinPark View Post
    I think what Miste is saying, is that because of the different timers for things like Dragon Kick, Twin Snakes, and Demolish, MNK doesn’t always use a set 1-2-3, 4-5-6.
    No, but MNK always uses Opo-Opo -> Raptor -> Coeurl, except during Perfect Balance. That's your "combo".
    But, contrary to every other job than has only one option at each step, MNK would have three.
    Quote Originally Posted by Miste View Post
    Reading everything I post would help you. You'll find I already stated my opinion on that.
    Wow, you really sniped that post during my edit
    Quote Originally Posted by Reynhart View Post
    HW altered how MNK played, SB altered how MNK played, the next expansion will alter how MNK play...If they ever implement a system like that, you can be sure it will be tied to a level cap increase, and thus other changes.
    Quote Originally Posted by Miste View Post
    That was a good explanation of part of the problem.
    Except this part of the problem doesn't exist.
    (1)
    Last edited by Reynhart; 11-28-2017 at 05:23 AM.

  6. #76
    Player
    LunaTsukihime's Avatar
    Join Date
    Jun 2017
    Posts
    57
    Character
    Luna Tsukihime
    World
    Odin
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Hruodig View Post
    I'd be ok with this as long as:

    1. Make it optional.

    2. Let us change combo-ender mid combo.

    I'm also not really sure how this would affect monk, but that's where the optional part comes in.
    Ofc it would be optional, customize and personalize is key.
    (0)

  7. #77
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Vivi_Bushido View Post
    It's not a personal attack o.O No need to get all bent out of shape over a discussion but since I can see the hostility in your posts now, yeah I agree it's time to drop the topic. Have a nice day to you too.
    I'm not bent out of shape so please stop your assumptions. I just refuse to bother with people who will call someone's opinion petty for no reason. It adds nothing to the conversation since why I am unsubbing shouldn't personally matter to you.

    I simply stated I would unsub because the game would no longer be fun for me with that system and that was how I felt. Calling how I feel "petty" was unnecessary. It served no purpose except to be rude. You're free to have whatever opinion you want about me, but it doesn't mean I will sit back and be quiet about it.

    I was not being hostile at all until that. You lost my respect by doing that so that's that.
    (7)
    Last edited by Miste; 11-28-2017 at 05:29 AM.

  8. #78
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    Quote Originally Posted by Miste View Post
    I'm not bent out of shape so please stop your assumptions. I just refuse to bother with people who will call someone's opinion petty for no reason. It adds nothing to the conversation since why I am unsubbing shouldn't personally matter to you.

    I simply stated I would unsub because the game would no longer be for for me with that system and that was how I felt. Calling how I feel "petty" was unnecessary. It served no purpose except to be rude. You're free to have whatever opinion you want about me, but it doesn't mean I will sit back and be quiet about it.

    I was not being hostile at all until that. You lost my respect by doing that so that's that.
    I'm sorry. I didn't mean to offend you.
    (2)

  9. #79
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    I don't want it, but i see it being introduced in some manner in the future. Button bloat is an issue but PvP cuts many abilities from a job. I would really hate for my Dark Knight to lose more skills.
    (4)
    Last edited by Alacran; 11-28-2017 at 09:01 AM.

  10. #80
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Reynhart View Post
    HW altered how MNK played, SB altered how MNK played, the next expansion will alter how MNK play...If they ever implement a system like that, you can be sure it will be tied to a level cap increase, and thus other changes.
    The thread wants just auto buttons and says its not going to alter much. Many people saying its just the buttons "not the skills". Just the buttons right? Except it doesn't fit for Monk for "just the buttons". They would have to rebalance monk to fit into 3 auto buttons. Which is the point, they just want the buttons, but here we are changing things just so we can fit things into the buttons. You probably can't even do the current MNK opener with your changes.
    (3)

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