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  1. #1
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Chrono_Rising View Post
    5. People look at Dark knight as a Paladin clone, lets remove some of its enfeeblement identity to help make it stand out.
    All tanks had to lose their enfeeblements, as those were being used as reason to not bring PLD.

    Even if we still had debuffs on Delirium, Rage of Halone, and Storm's Path, DRK would be at the bottom because the majority of Tankbusters are physical, and DRK has the least to contribute to raidwide damage.
    (1)

  2. #2
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,133
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ekimmak View Post
    All tanks had to lose their enfeeblements, as those were being used as reason to not bring PLD.

    Even if we still had debuffs on Delirium, Rage of Halone, and Storm's Path, DRK would be at the bottom because the majority of Tankbusters are physical, and DRK has the least to contribute to raidwide damage.
    Would have made more sense to make DRK the enfeeblement tank that specializes in lifesteal for tanking and would give DRK a better identity than it already has right or even during Heavensward! But instead we got a "tank" that hates everything including themselves... que the Linkin Park playlists going on until 5.0 because things are going to get even cringier... And if DRK start sparkling in bright light like those "vampires" from... "Twilight Saga" of all things.... *bleugh* then we will know something went HORRIBLY WRONG...
    (0)

  3. #3
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ekimmak View Post
    All tanks had to lose their enfeeblements, as those were being used as reason to not bring PLD.

    Even if we still had debuffs on Delirium, Rage of Halone, and Storm's Path, DRK would be at the bottom because the majority of Tankbusters are physical, and DRK has the least to contribute to raidwide damage.
    Far more busters are magical in my experience actually. Giving both warrior and dark a 100% uptime on raid mitigation is clearly a reason against bringing paladin, having 1 tank which provides this is not, it then becomes something unique which only one tank brings. Really it is ok to think to yourself hmm, I wish I was tank x right now it could handle this so much better. Its not ok to feel like a job brings nothing of value in most situations.

    For example, it is fine for Paladin to have a raid wide shield. It is fine for Warrior to have a raid wide shield. It isn't fine that two tanks bring a raid wide shield and the third option doesn't, as you noted, this is just a reason to not run that third tank.

    I don't think that the jobs should be homogenized, but I do think they need to be able to bring something that is valuable to the group as a whole and is unique. If one tank shields, while another tank lowers damage, while yet another tank provides life/resource steal, that gives three ways of handling raid damage in three unique ways each of which has its own down side.

    (option 1 scales off player HP but provides static reductions, option 2 mitigates variable damage but requires a target, and option 3 requires a target and for the party members to live through the attack but has great synergy with the first two options)
    (4)
    Last edited by Chrono_Rising; 11-24-2017 at 04:04 PM.