


Good to hear! ^^ But if the synth will be 100% i got a question...will HQ dyes be removed or converted into NQ dyes? Because once you can't synth or affect the result, having or not HQ materials is meaningless.Hopefully we can clear up a few of the concerns that came up after the announcement was made.
In regards to dyeing HQ gear and materia-melded gear, dyeing these items will have no adverse affect on their stats. If you dye a +3 gear item, you’ll produce the same +3 gear but in a different color. If you dye gear with materia melded to it, you will have the same gear with the same materia but in a different color.
To dye equipment, simply select the materials and the desired dye from the synthesis menu. Once you begin synthesizing, the synthesis process will be skipped, and dyeing will succeed 100% of the time.
Regarding player requests to have NPCs handle dyeing equipment, we plan on allowing NPCs to dye equipment basic colors and crafters to dye equipment rare colors in version 2.0.
/happygalago



They could make it so that HQ items require HQ dyes in order to get dyed. This would keep HQ materials (and the dyes in particular) from losing relevancy.
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
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