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  1. #1
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    Hopefully we can clear up a few of the concerns that came up after the announcement was made.

    In regards to dyeing HQ gear and materia-melded gear, dyeing these items will have no adverse affect on their stats. If you dye a +3 gear item, you’ll produce the same +3 gear but in a different color. If you dye gear with materia melded to it, you will have the same gear with the same materia but in a different color.

    To dye equipment, simply select the materials and the desired dye from the synthesis menu. Once you begin synthesizing, the synthesis process will be skipped, and dyeing will succeed 100% of the time.

    Regarding player requests to have NPCs handle dyeing equipment, we plan on allowing NPCs to dye equipment basic colors and crafters to dye equipment rare colors in version 2.0.


    /happygalago
    (79)
    Bethany "Rukkirii" Stout - Community Team

  2. #2
    Player
    Powercow's Avatar
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    Quote Originally Posted by Rukkirii View Post
    To dye equipment, simply select the materials and the desired dye from the synthesis menu. Once you begin synthesizing, the synthesis process will be skipped, and dyeing will succeed 100% of the time.

    Regarding player requests to have NPCs handle dyeing equipment, we plan on allowing NPCs to dye equipment basic colors and crafters to dye equipment rare colors in version 2.0.
    The second part heavily implies it, but is there a minimum level requirement for a crafter to dye something? The first paragraph almost seems that since the dye process is guaranteed to succeed, you could do it at a significantly lower rank and have no problems.

    If there is a minimum rank, are you able to tell us what it is?
    (2)
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  3. #3
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    Airget's Avatar
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    Airget Lamh
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    Quote Originally Posted by Powercow View Post
    The second part heavily implies it, but is there a minimum level requirement for a crafter to dye something? The first paragraph almost seems that since the dye process is guaranteed to succeed, you could do it at a significantly lower rank and have no problems.

    If there is a minimum rank, are you able to tell us what it is?
    I would assume yes, in terms that while they will allow basic colors to be dyed by NPC, if you want more "fancy" colors you'll need a crafter of the proper level to do it for you. It wouldn't make much sense if you could just put on a level 1 craft class and dye it yourself lol.

    Think of dyeing like the current repair system, if you can repair it it's 100% success rate, if you can't repair it then you'll be unable to perform the task. Hopefully when they release the dyeing concept they'll allow people to seek dyeing through bazaar without having to trade to others in the same manner that they plan on allowing people to have melding happen through bazaars lol.
    (1)

  4. #4
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    Powercow's Avatar
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    Quote Originally Posted by Airget View Post
    I would assume yes, in terms that while they will allow basic colors to be dyed by NPC, if you want more "fancy" colors you'll need a crafter of the proper level to do it for you. It wouldn't make much sense if you could just put on a level 1 craft class and dye it yourself lol.

    Think of dyeing like the current repair system, if you can repair it it's 100% success rate, if you can't repair it then you'll be unable to perform the task. Hopefully when they release the dyeing concept they'll allow people to seek dyeing through bazaar without having to trade to others in the same manner that they plan on allowing people to have melding happen through bazaars lol.
    Heh, this is why I shouldn't post while sleepy. Re-reading it, I realized my question is really dumb. >>
    (0)
    If someone wins an argument, they have learned nothing.

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  5. #5
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    Quote Originally Posted by Rukkirii View Post
    Hopefully we can clear up a few of the concerns that came up after the announcement was made.

    In regards to dyeing HQ gear and materia-melded gear, dyeing these items will have no adverse affect on their stats. If you dye a +3 gear item, you’ll produce the same +3 gear but in a different color. If you dye gear with materia melded to it, you will have the same gear with the same materia but in a different color.

    To dye equipment, simply select the materials and the desired dye from the synthesis menu. Once you begin synthesizing, the synthesis process will be skipped, and dyeing will succeed 100% of the time.

    Regarding player requests to have NPCs handle dyeing equipment, we plan on allowing NPCs to dye equipment basic colors and crafters to dye equipment rare colors in version 2.0.


    /happygalago
    RUKKIRII I LUV YOU LOTS
    (4)

  6. #6
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    Lienn's Avatar
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    Lienn Deleene
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    Quote Originally Posted by Rukkirii View Post
    Hopefully we can clear up a few of the concerns that came up after the announcement was made.

    In regards to dyeing HQ gear and materia-melded gear, dyeing these items will have no adverse affect on their stats. If you dye a +3 gear item, you’ll produce the same +3 gear but in a different color. If you dye gear with materia melded to it, you will have the same gear with the same materia but in a different color.

    To dye equipment, simply select the materials and the desired dye from the synthesis menu. Once you begin synthesizing, the synthesis process will be skipped, and dyeing will succeed 100% of the time.

    Regarding player requests to have NPCs handle dyeing equipment, we plan on allowing NPCs to dye equipment basic colors and crafters to dye equipment rare colors in version 2.0.


    /happygalago
    Good to hear! ^^ But if the synth will be 100% i got a question...will HQ dyes be removed or converted into NQ dyes? Because once you can't synth or affect the result, having or not HQ materials is meaningless.
    (1)

  7. #7
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    Rentahamster's Avatar
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    Quote Originally Posted by Lienn View Post
    Good to hear! ^^ But if the synth will be 100% i got a question...will HQ dyes be removed or converted into NQ dyes? Because once you can't synth or affect the result, having or not HQ materials is meaningless.
    They could make it so that HQ items require HQ dyes in order to get dyed. This would keep HQ materials (and the dyes in particular) from losing relevancy.
    (4)
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  8. #8
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    Quote Originally Posted by Rentahamster View Post
    They could make it so that HQ items require HQ dyes in order to get dyed. This would keep HQ materials (and the dyes in particular) from losing relevancy.
    Good point. Didn't think about this possibility...hopefully they will use this idea. ^^
    (0)

  9. #9
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    MeowyWowie's Avatar
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    Quote Originally Posted by Rukkirii View Post
    Hopefully we can clear up a few of the concerns that came up after the announcement was made.

    In regards to dyeing HQ gear and materia-melded gear, dyeing these items will have no adverse affect on their stats. If you dye a +3 gear item, you’ll produce the same +3 gear but in a different color. If you dye gear with materia melded to it, you will have the same gear with the same materia but in a different color.

    To dye equipment, simply select the materials and the desired dye from the synthesis menu. Once you begin synthesizing, the synthesis process will be skipped, and dyeing will succeed 100% of the time.

    Regarding player requests to have NPCs handle dyeing equipment, we plan on allowing NPCs to dye equipment basic colors and crafters to dye equipment rare colors in version 2.0.


    /happygalago
    Thanks for this info. However, one question still remains.

    What will happen to the stats of the currently dyed gear in 1.20?

    For example: Will a (current) Cobalt Haubergeon (Red) still have the +6 STR after 1.20? Or will the +6 STR be removed and we'd be left with a normal Cobalt Haubergeon (Red)?

    I really hope it's the former. I can imagine a lot of people getting pissed if this wasn't the case, myself included =/
    (1)

  10. #10
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    Cichy's Avatar
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    Lucy Lestat
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    Hyperion
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    Goldsmith Lv 50
    Quote Originally Posted by Rukkirii View Post
    Hopefully we can clear up a few of the concerns that came up after the announcement was made.

    In regards to dyeing HQ gear and materia-melded gear, dyeing these items will have no adverse affect on their stats. If you dye a +3 gear item, you’ll produce the same +3 gear but in a different color. If you dye gear with materia melded to it, you will have the same gear with the same materia but in a different color.

    To dye equipment, simply select the materials and the desired dye from the synthesis menu. Once you begin synthesizing, the synthesis process will be skipped, and dyeing will succeed 100% of the time.

    Regarding player requests to have NPCs handle dyeing equipment, we plan on allowing NPCs to dye equipment basic colors and crafters to dye equipment rare colors in version 2.0.


    /happygalago
    What is the point of +3 dyes than?
    (1)

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