Quote Originally Posted by Llugen View Post
5% for 20 seconds is basically hypercharge level damage, although a little weaker since it's 6% now for 20 seconds on the turret which generally manifests as 27-29 seconds on the boss, iirc.
Honestly, I think this is the type of direction they should be pursuing for Red Mage. Especially because it makes caster comps potentially viable.
That buff doesn't even seem out of line with the utility ceiling vs personal dps for most other jobs.