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  1. #1
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Zytoryu View Post
    Personally I just want potency buffs. Embolden not having a damage fall off would be great too.
    just enough to bring them toe to toe with MCH would put them in a solid spot. Hopefully they could Nerf SMN at the same time. Let BLM be top DPS alongside SAM SE.
    Embolden not having falloff by itself probably does the trick, while having it also affect magic users would be a notable buff.

    It would up their RDPS from .75% on average (or 1% PDPS) to around 1.4-1.5% which puts it in line with almost everyone else, while the personal buff would be a significant bonus should Manafication allow for two melee combos in that window.
    (1)

  2. #2
    Player
    HaroldSaxon's Avatar
    Join Date
    Feb 2014
    Posts
    637
    Character
    Harold Saxon
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Zytoryu View Post
    Personally I just want potency buffs. Embolden not having a damage fall off would be great too.
    just enough to bring them toe to toe with MCH would put them in a solid spot. Hopefully they could Nerf SMN at the same time. Let BLM be top DPS alongside SAM SE.
    I don't think potency buffs would be a good design decision for RDM. SMN absolutely does not deserve to be nerfed, and as a side note BLM should be above SAM too.

    For Red Mage, I don't think you can realistically buff the class until multi rez is dealt with. But if you have to buff the class, I think more OGCD's and more utility is the way to go, rather than raw damage. And maybe making the Melee combo easier to fit into raid buffs like trick attack. Embolden certainly could do with buffs and QoL (allowing other casters to make use of it).
    (0)

  3. #3
    Player
    Zytoryu's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    21
    Character
    Valerie Venerer
    World
    Zalera
    Main Class
    Viper Lv 100
    Quote Originally Posted by HaroldSaxon View Post
    I don't think potency buffs would be a good design decision for RDM. SMN absolutely does not deserve to be nerfed, and as a side note BLM should be above SAM too.
    How does SMN not need to be Nerfed? they do literally everything RDM does but better. Much More DPS, more Raid DPS, More Mobility, Raises. A good SMN makes RDM completely mute. the only thing a RDM has over a SMN is being able to raise more than once a minute. but If your in a raid where you have more than 3 deaths a minute its probably to be a wipe anyways. the multi raises only comes in early early progression, soon after your group understands the Mechanics SMN is far far better.
    (2)

  4. #4
    Player
    HaroldSaxon's Avatar
    Join Date
    Feb 2014
    Posts
    637
    Character
    Harold Saxon
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Zytoryu View Post
    How does SMN not need to be Nerfed? they do literally everything RDM does but better. Much More DPS, more Raid DPS, More Mobility, Raises. A good SMN makes RDM completely mute. the only thing a RDM has over a SMN is being able to raise more than once a minute. but If your in a raid where you have more than 3 deaths a minute its probably to be a wipe anyways. the multi raises only comes in early early progression, soon after your group understands the Mechanics SMN is far far better.
    Because there are still 5 classes better than it. Bard, Ninja, Dragoon, Machinist and Monk.

    And SMN doesn't do Raises better. While it does everything else better and does outclass the other casters - its not because its so strong - its because RDM and BLM are weak by comparison.
    (0)

  5. #5
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Zuzu hit it right on the mark. Frankly most RDMs are tired of being brought just because of Verraise so a lot of people (judging by forum responses anyway) would rather Verraise gets toned down and RDM personal DPS and/or rDPS contribution gets raised a tad.
    (4)

  6. #6
    Player
    EllieShadeflare's Avatar
    Join Date
    Sep 2016
    Posts
    332
    Character
    Elatus Shadeflare
    World
    Balmung
    Main Class
    Black Mage Lv 80
    If Dualcast became similar to Lightspeed in that it only cuts 5s from the next spell's cast time, I think it'd be a fine system. That way, they can't just spam rezes all the time.

    Though, I could see Verraise not be tampered with as death is already too punishing for a chunk of classes (particularly Dragoon and Summoner) to really consider it a massive boon, and just increase the rDPS or personal DPS.

    At the very least, make Embolden the 20% that was originally promised and make it apply to mages. The drop off is a dumb mechanic in Embolden's current state.
    (1)

  7. #7
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by EllieShadeflare View Post
    If Dualcast became similar to Lightspeed in that it only cuts 5s from the next spell's cast time, I think it'd be a fine system. That way, they can't just spam rezes all the time.
    .

    That change would not make much difference. After 5 sec you only have 2 - 3 sec raise cast depending spell speed so you lose at the best 0.5 sec between raises, if your spell speed is 0.
    (0)

  8. #8
    Player
    EllieShadeflare's Avatar
    Join Date
    Sep 2016
    Posts
    332
    Character
    Elatus Shadeflare
    World
    Balmung
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Sunako View Post
    That change would not make much difference. After 5 sec you only have 2 - 3 sec raise cast depending spell speed so you lose at the best 0.5 sec between raises, if your spell speed is 0.
    Mmm. Sorry, that's not actually true. Verraise's base cast time is a whopping 10s. As in, at 1812 Spell Speed, you'd still be stuck with a 4.12s cast time if you shave off 5s.

    I chose 5s because that's the base cast time for Verthunder/Veraero, in the same way that Light Speed shaves off 2.5s for all spells for AST while under its effect. You'd have something effectively Instant, but not instant for everything.
    (0)
    Last edited by EllieShadeflare; 01-20-2018 at 04:17 PM.

  9. #9
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by EllieShadeflare View Post
    Mmm. Sorry, that's not actually true. Verraise's base cast time is a whopping 10s. As in, at 1812 Spell Speed, you'd still be stuck with a 4.12s cast time if you shave off 5s.
    .
    That is actually true, I remember all raises was 8 sec.
    (0)

  10. #10
    Player
    EllieShadeflare's Avatar
    Join Date
    Sep 2016
    Posts
    332
    Character
    Elatus Shadeflare
    World
    Balmung
    Main Class
    Black Mage Lv 80
    Yeah, that is a fair assumption. Everyone but RDM has an 8s raise. It's almost like Dualcast WAS supposed to be a 5s shave, but they didn't properly implement it.
    (0)

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