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  1. #1
    Player
    Fear's Avatar
    Join Date
    Aug 2011
    Location
    Ul`Dah
    Posts
    821
    Character
    Fear Vivi
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    2-hour abilities are a good idea, who cares if FFXI had them or not. They are great for OH Sh!t situations and can really save your life.

    Though I would say limit them to Jobs and not classes since jobs are specialized in 1 thing so a 2-hour (or power ability) would fit into them nicely.
    (1)

  2. #2
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Fear View Post
    2-hour abilities are a good idea, who cares if FFXI had them or not. They are great for OH Sh!t situations and can really save your life.

    Though I would say limit them to Jobs and not classes since jobs are specialized in 1 thing so a 2-hour (or power ability) would fit into them nicely.
    I'd love to have them back. They added a layer of strategy to the game.
    (1)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by Vackashken View Post
    I'd love to have them back. They added a layer of strategy to the game.
    They really don't. If it gets implemented the way FFXI does, stuff like chainspell stuns will become common strategy, hard encounters will base revolving around the abilities, and people will not gets invites to contents if the ability is on cooldown, sort of like how sentinel become requirements these days for Ifrit fight.

    Although i am not fond of the idea, I am not totally against it because i have belief in Yoshi-P to find a fine middleground.
    (4)