I don't want to get into a silly argument, but I don't care for misinformation either. The devs were extremely close to making Machinist a healer using the Chemist class from FFT as a base with throw item-like abilities. Take that how you will.
Really?
Any source I'm super curious about that
it was at at Pax East panel regarding the new jobs, and was a "side" comment, but it was mentioned. Here is a link to the Primagames info page.
And here is an exert if you can't access the page.
It does say "Astrologian" was going to be a Chemist or carry a gun, but that is just indicating thoughts about the "healer" class idea, before it was separated into Astrologian and Machinist.Dark Knight is the new tanking job, Astrologian is the new healing job and Machinist is a new ranged damage dealer (DPS) job. There was a time when Samurai was in consideration as the new tank, and Astrologian was going to be a Chemist or carry a gun, but that changed during the course of development. All three new jobs have a unique design, and while we still don't have a lot of details on how they'll play, we can take a look at what we know and determine a few things.
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.
If they did that, the job would have been named a chemist rather than a machinist, though, I'd think. Machinists have always been damage-focused while chemists have always been item-focused for both offense and support. Just because two jobs wield a gun doesn't mean they're both machinists.
The interview I was referring to was one in which Yoshi-P was asked about different designs for Machinist, and at one point insinuated Chemist by making a throw item gesture, which the interviewer understood as a FFT reference. Perhaps it would have been called Chemist with aim abilities like Mustadio, or something else entirely, we'll never know. Final Fantasy as a series has been long and diverse, and thus has a large pool of examples to draw from for many iterations of classes and jobs.
When acting as a premier authority on how jobs are supposed to be represented, one has to take into account all of these representations. For example, Machinist has been mentioned defined with guns, but the first and arguably most iconic iteration of Machinist was King Edgar, who didn't use guns at all. One might argue Cid from FFIV was the first Machinist as well, and he uses hammers...and is quite the tank!
And even beyond that, there are creative liberties that can and have been done. Bard has been mostly support, right? The class clearly takes most of its abilities from Ranger. But it's still Bard. Then there's Ninja (thief), Astrologian (time mage), even Warrior (berserker + viking). Scholar has never been associated with fairies before either. There's a lot of freedom and flexibility in how all of these things are implemented while still being relatively faithful to previous iterations.
Last edited by Valdegarde; 11-21-2017 at 03:27 AM.
Last edited by Eloah; 11-21-2017 at 08:08 AM.
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.
I was just trying to help shape a job into something it could be without deviating too far from what we've already seen. I'm sorry that offends everyone on this thread. I'll be sure to stay out of the way from now on. Obviously nobody wants my input and I'm better off with my vocal cords slashed through and my hands cut off than trying to share my opinions.
Did you even do the 60+ quests? The whole story was about how Astrologian and Geomancer were the same thing underneath the hood. It even started out with the main actor's arrogance that they couldn't possibly be the same and was quickly proven wrong. Could the Geomancer be released as something completely different down the road? Anything is possible, but it's a huge stretch of logic to get there from what we have now.While what you say has some credence, it is not altogether accurate. True there are similarities true: 6 constellations/6 elements, heavenly energy/terrestrial energy, time & space/earth & water, but fundamentally that's comparing apples and oranges; they are both fruits but not the same thing. The different coat of paint concept you described is nothing new, look at superheros and their abilities; one may use fire another ice, etc, look at television shows, cop shows, dramas, comedies, even real life; if you have a sibling(s), together aren't you classified as your parents children, but are you the same? A concept that is especially true for twins/triplets. The only thing that the quests do is paint Geomancers as protectors. Now protection can have a variety of interpretations, but within the context of the game that could either mean a healer or a tank, though it doesn't outright mean a DPS is not possible either. Plus as Valdegarde mentioned there could be a sub sect or an entirely different sect that we'll learn from in the future; they did this with both Machinist and Astrologian, and to a lesser degree Red Mage.
Dear god man, lighten up. You can share your opinion, that's what this forum is for. But no need to go to theatrics just because no one agrees with you.I was just trying to help shape a job into something it could be without deviating too far from what we've already seen. I'm sorry that offends everyone on this thread. I'll be sure to stay out of the way from now on. Obviously nobody wants my input and I'm better off with my vocal cords slashed through and my hands cut off than trying to share my opinions.
I hope this doesn't come across as mean but you do realize that you're just repeating what I said back to me, just in simpler terms. You said it yourself underneath the hood (I'm going to guess it's supposed to be underneath the same hood as that makes a bit more sense but I didn't want to change you wording)(unless its worded like that in game in which case I forgot, T.T)Did you even do the 60+ quests? The whole story was about how Astrologian and Geomancer were the same thing underneath the hood. It even started out with the main actor's arrogance that they couldn't possibly be the same and was quickly proven wrong. Could the Geomancer be released as something completely different down the road? Anything is possible, but it's a huge stretch of logic to get there from what we have now.
And yes I did do the 60+ quests.
Last edited by Eloah; 11-23-2017 at 10:03 AM.
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.
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