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Thread: Black Mage

  1. #721
    Player
    OgruMogru's Avatar
    Join Date
    Jun 2017
    Posts
    683
    Character
    Ogru Magnataraxia
    World
    Lich
    Main Class
    Black Mage Lv 100
    I wonder if foul could refresh/grant 3 stacks of whatever UI/AF stance you're in. That would make using it during AF less annoying and would help transition back into AF rotation after a transposed UI phase. Maybe that's too generous though.
    (1)

  2. #722
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Remedi View Post
    I think that adding that effect to umbral heart would make our rotation odd since it would make foul not coming up during UI
    I'm going to blow your mind with this one, but you don't have to have a perfect 30 second Foul timer / UI window.
    (0)

  3. #723
    Player
    Sfia's Avatar
    Join Date
    Nov 2014
    Posts
    40
    Character
    Sfia Pirion
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 90
    When talking about the relative strength of the casters, people are saying SMN was "overbuffed". I strongly disagree, because with the most recent changes SMN is only now included in the discussion for whether or not it is worth taking in an optimal setup.
    This speaks more to the weakness of the entire caster role, and I believe that anyone who considers SMN to be too strong is not looking at the larger picture outside of our role.
    BLM damage contribution needs to exceed that of SMN (including it's personal damage and utility from radiant/contagion/devotion) due to SMN having access to raise and incredible mobility.
    RDM does also face issues, but it's my personal opinion that if it has access to such powerful progression tools it's total damage contribution needs to be noticeably lower than the other casters.

    But I didn't make this thread to talk about RDM tbh, whereas discussion of SMN's strength is useful as it serves as a benchmark which BLM should (at the bare minimum) be reaching.
    (10)

  4. #724
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    blm need a fing dps increase, .. again not being able to join progression AND certain farm PFs..

    nowonder, blm damage does not merit as a caster in heavy movment end raids (over half of them now), and we have no utility

    god damn it, DEVS HAD BETTER NOTICE THIS THREAD AND STARTING POST, EVEN IF THEY PREFER JAPANESE FORUMS AND FIX BLM BEFORE 4.2.. , IT'S NOT EVEN HARD TO FIX BLM
    (1)

  5. #725
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Sfia View Post
    When talking about the relative strength of the casters, people are saying SMN was "overbuffed". I strongly disagree, because with the most recent changes SMN is only now included in the discussion for whether or not it is worth taking in an optimal setup. This speaks more to the weakness of the entire caster role, and I believe that anyone who considers SMN to be too strong is not looking at the larger picture outside of our role.
    BLM damage contribution needs to exceed that of SMN (including it's personal damage and utility from radiant/contagion/devotion) due to SMN having access to raise and incredible mobility.
    RDM does also face issues, but it's my personal opinion that if it has access to such powerful progression tools it's total damage contribution needs to be noticeably lower than the other casters.

    But I didn't make this thread to talk about RDM tbh, whereas discussion of SMN's strength is useful as it serves as a benchmark which BLM should (at the bare minimum) be reaching.
    Ah yes, let the upheaval of the physical meta begin~!

    Seriously though, this needs to happen immediately. Physical synergy is insane and pure magic damage buffs are all but gone now, save for Contagion. All the damage buffs that give physical only should also give magical damage, period. And I think double role (i.e. BRD+MCH) should drastically reduce LB generation as well, or some other penalty.
    (1)

  6. #726
    Player
    JohnnyDevo's Avatar
    Join Date
    Jun 2016
    Posts
    190
    Character
    J'majha Devo
    World
    Midgardsormr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Llugen View Post
    And I think double role (i.e. BRD+MCH) should drastically reduce LB generation as well, or some other penalty.
    This is real awkward when every party has 4 dps but there are only 3 types of dps.
    (3)

  7. #727
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by JohnnyDevo View Post
    This is real awkward when every party has 4 dps but there are only 3 types of dps.
    Ya this is almost same than saying two melees or two casters should reduce lb generation as well.
    (0)

  8. #728
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    Easy: MNK SAM are "main" melee and DRG NIN are "auxiliary" melee, and it could function differently for randomly generated duty finder parties vs. premades.


    Responding to following post to save posts/space: This fix would apply to DPS only, save for double jobs in tanks/healers (so 2 paladins, etc)
    (0)
    Last edited by Llugen; 11-20-2017 at 01:22 PM.

  9. #729
    Player
    JohnnyDevo's Avatar
    Join Date
    Jun 2016
    Posts
    190
    Character
    J'majha Devo
    World
    Midgardsormr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Llugen View Post
    Easy: MNK SAM are "main" melee and DRG NIN are "auxiliary" melee.
    So which healer and which tank are the sole "main" or "auxiliary" in their respective category?
    (1)

  10. #730
    Player
    JohnnyDevo's Avatar
    Join Date
    Jun 2016
    Posts
    190
    Character
    J'majha Devo
    World
    Midgardsormr
    Main Class
    Red Mage Lv 80
    Responding in a separate post because why are you worried about saving space on page 73 of a megathread.

    I'm gonna have to heavily disagree with that suggestion. Under your model, you're strangling possible DPS compositions. The possible DPS comps without a repeat DPS drops to 24 from 126
    (2)

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