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Thread: Black Mage

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  1. #1
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Yeah it been discussed previously that adding a damage bonus to Hearts wouls be a good buff since it would solve two of BLM's concerns at once. I personally think a fix +X potency would be the best if that would be the case. Allowing BLMs freely cast a Fire inside Hearts for no damage loss keeping the rotation fluid and avoiding some small disparity between players that a percentage would coulr when added on F1 vs F4. Also a lot of good suggestions that could potentially improve BLM's AoE were frowned upon a while ago, but since SMN has now a better AoE damage, that shouldn't matter anymore really. So if said heart buffs affected Flare, it wouldn't be broken at all. But could also throw Fire II into further oblivion.
    (0)
    Last edited by zuzu-bq; 11-11-2017 at 02:00 AM.

  2. #2
    Player
    EllieShadeflare's Avatar
    Join Date
    Sep 2016
    Posts
    332
    Character
    Elatus Shadeflare
    World
    Balmung
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Altera View Post
    One thing I also remember in 1.23 patch, was that Flare had a chance to put a Burn damage over time effect on the targets. How about make Umbral Hearts also have a chance for Fire4 to add a DOT as well as the 3 next spells used under Umbral Hearts dealing 5-10% more damage?

    Freeze in 1.23 was also pretty good, had very decent damage, and was our Enmity Dump, and it had like a 90-120sec cooldown, and we didnt had to aim the spell manually.

    I was also saddened in ARR that they removed one of our 3 Ancient Spells: Lightning's Burst which did more damage the lower HP the player had. It did an amazing amount of damage if Thundaga procced as well, and it had a whopping 900sec CD
    This Low HP / High Damage kinda suits the BLMs style as sometimes we do eat a survivable attack with Manaward to continue DPSing.
    It would also be PERFECT for use in O1S or any other raid boss that had like a ability that puts you to like 50HP. And if you had Thundercloud, Burst would guarantee a Critical hit. Low HP + Thundercloud + Long Cooldown = Massive burst damage
    So yeaaaaah, please bring back ancient magic Burst

    Actually, yeah. Burst and increased damage from Umbral Hearts would be neat. Replace Sleep with Burst, and you have a pretty solid BLM arsenal.
    (0)

  3. #3
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    I still think that we shiould heavily push for a magical weakness added to B4 more than anything else.
    It would really benefit us in more than 1 way while also keeping up our selfish dps identification
    (4)

  4. #4
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    That effect on Burst is just complexity for it's own sake, at this point would and honestly that is a very specific moment which actually may not happen at all because of how healing works in FF14.
    Honestly I repeat let's focus on fixing what we have instead of asking them to add completely new things that will require much more thinking.
    The problem is now and requires attention now as quickly as humanly possible

    That's why adding a 10% magic weakness debuff on B4 is probably the safest easiest solution to our conundrum as it shakes balance up without messing things too much
    (4)

  5. #5
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    a 10% magic vun would be a nice fast fix...
    (just imo, I'd prefer the magic vun on T3 dots than thru B4 usage, so we don't have an extra magic vun timer to watch, .. even if they'd apply naturally after every B4 and give B4 more meaning...; also would like to be able to spread the magic vun on other adds with T3 procs)
    (0)

  6. #6
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Melee weknesses aren't spread that easily either, the point of that buff is to replicate the weakness physicals jobs have (however nothings strops freeze from apply the debuff either)
    Adding it to T3 doesn't clicks right imho, especially since T3 doesn't really need any buff in our arsenal while other spells kinda do, besides the timer can be adjust to be as long as it needs for us to not need to worry that much about
    (0)

  7. #7
    Player
    Lunafreya's Avatar
    Join Date
    Jan 2016
    Location
    Ul'dah
    Posts
    714
    Character
    Ellia Lombardia
    World
    Lamia
    Main Class
    Dancer Lv 90
    Still not entirely sure what is better and I've been sitting on savage books for weeks now thinking of what to get and 2000 creation. What should I be getting? Someone in this thread said crit and then some say dh etc. Please help me decide what mix of savage and creation pieces I need as blm.
    (0)

  8. #8
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    671
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    BLM SHOULD BE NUMBER UNO AS SELFISH DPS THEY GOT STRIP AWAY ALL THERE UTILITY.SO SUPPOSELY THEY SHOULD HIT HARD EVEN HARDER THAN SAM OR EQUAL OR ABIT MORE THAN SAM.BUT RIGHT NOW SMN IS WRECKING BALL THEY NEED TO GET TONED DOWN OR OTHER JOBS SHOULD GET BUFFS.SE WILL DECIDE WHAT TO CHOOSE NERF OR BUFF.ILL FEEL BAD FOR BLMS THEY DESERVES TO BE LIKE DAMN SON A BLM NOT LOLBLM.
    (1)

  9. #9
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Zarkovitch View Post
    BLM SHOULD BE NUMBER UNO AS SELFISH DPS THEY GOT STRIP AWAY ALL THERE UTILITY.SO SUPPOSELY THEY SHOULD HIT HARD EVEN HARDER THAN SAM OR EQUAL OR ABIT MORE THAN SAM.BUT RIGHT NOW SMN IS WRECKING BALL THEY NEED TO GET TONED DOWN OR OTHER JOBS SHOULD GET BUFFS.SE WILL DECIDE WHAT TO CHOOSE NERF OR BUFF.ILL FEEL BAD FOR BLMS THEY DESERVES TO BE LIKE DAMN SON A BLM NOT LOLBLM.


    I mean, you're not really wrong, but it's not what you say...
    (0)

  10. #10
    Player
    Nemekh's Avatar
    Join Date
    Mar 2017
    Posts
    308
    Character
    Nemekh Kinryuu
    World
    Odin
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Lunafreya View Post
    Still not entirely sure what is better and I've been sitting on savage books for weeks now thinking of what to get and 2000 creation. What should I be getting? Someone in this thread said crit and then some say dh etc. Please help me decide what mix of savage and creation pieces I need as blm.
    This is a gear set many have built and are building towards. The 1917 sps hits a nice break point on gcd reductions without any sps waste. It hasn't been proven if it's a mathematical BiS but it's certainly a solid gear set to build towards.
    (0)

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