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  1. #21
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    Sorel Evans
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    Citation Envoyé par Sorel Voir le message
    I was hoping the designations would be just to help out with macros, but I can also see it being used to strictly enforce dungeon content, and thus dungeon queues. In which case, would we lose the benefit of having a larger pool of players by going cross-world?

    Citation Envoyé par Jinko Voir le message
    I can only hope this is the case, this would help the devs balance dungeons and bosses much more effectively.

    Although im not sure how you would lose the benefit of increasing the chance of finding people by going cross server, if anything it increases the chances.
    If the Development Team sets conditions such that "You may only enter the Garuda battle if your party has a Tank and a Healer", then there is the possible issue that other roles that wants to experience the content need to wait for a Tank and a Healer to become available. That's why the earlier graphic was concerning to me. I see the potential for the queue being used as a party role enforcement tool. I've never used a queue-type system so I don't know what's standard in regards to them. But from the horror stories my friends tell me playing World Of Warcraft, they've waited hours for the prerequisite role to show up.
    (1)

  2. #22
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    Jinko Jinko
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    Are you suggesting you would do a primal battle without a tank and healer lol ?

    We can all hope that 7 lancer and 1 conjurer doesn't happen again.

    Citation Envoyé par Sorel Voir le message
    I've never used a queue-type system so I don't know what's standard in regards to them. But from the horror stories my friends tell me playing World Of Warcraft, they've waited hours for the prerequisite role to show up.
    Well if there is no tank and healer looking to do the content there is even a lesser chance of finding them on your server. (in wow if you didn't have a tank and a healer you couldn't hope to survive)

    I'm not sure what the issue is.

    You could shout in Ul'dah/ask in your LS, pick up a tank and healer and then join the queue system.

    Of course if you are saying you want the option to fight Garuda with 7 lancers and 1 conjurer then you may need to make a party outside of the dungeon finder. (hard to say how SE will design it)
    (2)
    Dernière modification de Jinko, 16/11/2011 à 02h20

  3. #23
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    I would strongly prefer the devs design content to be handled by a proper party. Since this is the kind of content they are designing, I think the cross-world queues will need to enforce a party structure... unless you would prefer to queue up and find yourself matched with all DDs, no healers, no tank.
    (2)

  4. #24
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    i don't really see a problem with it. use it if you want. don't if you don't want

    i guess the reason for cross world. is because it will give a larger number of players using the system. and if you are on a quiet server, you will always be able to find a party

    i really don't see how this will kill the game. its not like they are getting rid of dungeons from your own server, there is still plenty for you and your LS to do. and i have not heard of ul'dah making a new law to ban advertising for party's in there streets

    the cross world dungeons system is giving ppl more options not taking any away
    (4)
    What I have shown you is reality. What you remember, that is the illusion.

  5. #25
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    Citation Envoyé par grandm Voir le message
    i really don't see how this will kill the game. its not like they are getting rid of dungeons from your own server, there is still plenty for you and your LS to do.
    Well that's the thing, now isn't it. If we are to take Producer/Director Yoshida at his word, he plans on eventually making ALL dungeons instanced and cross-world. IF that is the case, how would my LS be able to access that content without using the cross-world queue?
    (0)

  6. #26
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    Jinko Jinko
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    Citation Envoyé par Sorel Voir le message
    Well that's the thing, now isn't it. If we are to take Producer/Director Yoshida at his word, he plans on eventually making ALL dungeons instanced and cross-world. IF that is the case, how would my LS be able to access that content without using the cross-world queue?
    Because 4-5 servers will be part of a cluster and the dungeon will exist as part of that cluster so no matter which server you are on you will go to the same place, all be it a different version of the same place.

    You can make a party and walk into an instance and be transported to that place or go to the dungeon finder and everyone within that party will be transported to the same place.
    (0)

  7. #27
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    Citation Envoyé par Jinko Voir le message
    You can make a party and walk into an instance and be transported to that place or go to the dungeon finder and everyone within that party will be transported to the same place.
    Is that how current dungeon finders work in MMOs? If me and my friend decide to take on a high level dungeon we can just walk in, no questions asked, and complete the content?

    No sarcasm, I'm asking an honest question.
    (0)

  8. #28
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    Citation Envoyé par Sorel Voir le message
    Well that's the thing, now isn't it. If we are to take Producer/Director Yoshida at his word, he plans on eventually making ALL dungeons instanced and cross-world. IF that is the case, how would my LS be able to access that content without using the cross-world queue?
    i don't know where you are getting your info. but this directly conflicts with free companys, why make it possible to make party's that have their own banner and house, and allow them to use primals. if you are going to block them from working together. and also there is crystal tower, which will be a visible landmark on the landscape, why have this if you can't get to it?. just because dungeons are made instanced don'ty mean they have to solely cross world. as i said the system would add options. it would be madness to take them away
    (0)
    What I have shown you is reality. What you remember, that is the illusion.

  9. #29
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    Citation Envoyé par Sorel Voir le message
    Is that how current dungeon finders work in MMOs? If me and my friend decide to take on a high level dungeon we can just walk in, no questions asked, and complete the content?

    No sarcasm, I'm asking an honest question.


    Yup you can do it either way.

    On the other hand if you join a group from a dungeon finder you can leave the dungeon at will go back to your own server and then enter again and be back in the same dungeon, its clever stuff

    Like this
    (0)
    Dernière modification de Jinko, 16/11/2011 à 02h48

  10. #30
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    So If all three of us on Server A wanted to go to the Dungeon (assuming Dungeons 1,2,3 are different instances of the same dungeon), we could just grab our chocobos and ride of to that dungeon as a party?
    (0)

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